Holtek HT45F0060 Rgb dimming led flash mcu Datasheet

RGB Dimming LED Flash MCU
HT45F0060
Revision: V1.00
Date: July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Table of Contents
Features............................................................................................................. 5
CPU Features.......................................................................................................................... 5
Peripheral Features.................................................................................................................. 5
General Description.......................................................................................... 6
Block Diagram................................................................................................... 6
Pin Assignment................................................................................................. 7
Pin Description................................................................................................. 8
Absolute Maximum Ratings............................................................................. 9
D.C. Characteristics.......................................................................................... 9
A.C. Characteristics........................................................................................ 10
Constant Current Characteristics..................................................................11
Power on Reset Characteristics.....................................................................11
System Architecture....................................................................................... 12
Clocking and Pipelining.......................................................................................................... 12
Program Counter.................................................................................................................... 13
Stack...................................................................................................................................... 14
Arithmetic and Logic Unit – ALU............................................................................................ 14
Flash Program Memory.................................................................................. 15
Structure................................................................................................................................. 15
Special Vectors...................................................................................................................... 15
Look-up Table......................................................................................................................... 15
Table Program Example......................................................................................................... 16
In Circuit Programming – ICP................................................................................................ 17
On-Chip Debug Support – OCDS.......................................................................................... 18
Data Memory................................................................................................... 19
Structure................................................................................................................................. 19
General Purpose Data Memory............................................................................................. 19
Special Purpose Data Memory.............................................................................................. 20
Special Function Register Description......................................................... 21
Indirect Addressing Registers – IAR0, IAR1.......................................................................... 21
Memory Pointers – MP0, MP1............................................................................................... 21
Accumulator – ACC................................................................................................................ 22
Program Counter Low Register – PCL................................................................................... 22
Look-up Table Registers – TBLP, TBHP, TBLH...................................................................... 22
Status Register – STATUS..................................................................................................... 22
Oscillators....................................................................................................... 24
Oscillator Overview................................................................................................................ 24
System Clock Configurations ................................................................................................ 24
High Speed Internal RC Oscillator – HIRC ........................................................................... 24
Internal 32kHz Oscillator – LIRC ........................................................................................... 25
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July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Operating Modes and System Clocks ......................................................... 25
System Clocks ...................................................................................................................... 25
System Operation Modes....................................................................................................... 26
Control Register..................................................................................................................... 27
Operating Mode Switching .................................................................................................... 28
Standby Current Considerations ........................................................................................... 32
Wake-up................................................................................................................................. 32
Watchdog Timer.............................................................................................. 33
Watchdog Timer Clock Source............................................................................................... 33
Watchdog Timer Control Register.......................................................................................... 33
Watchdog Timer Operation.................................................................................................... 34
Reset and Initialisation................................................................................... 35
Reset Functions..................................................................................................................... 35
Reset Initial Conditions ......................................................................................................... 36
Input/Output Ports ......................................................................................... 38
Pull-high Resistors................................................................................................................. 38
Port A Wake-up...................................................................................................................... 38
I/O Port Control Registers...................................................................................................... 39
Pin-shared Functions............................................................................................................. 39
I/O Pin Structures................................................................................................................... 41
Programming Considerations ................................................................................................ 42
Timer Modules – TM....................................................................................... 43
Introduction............................................................................................................................ 43
TM Operation......................................................................................................................... 43
TM Clock Source.................................................................................................................... 43
TM Interrupts.......................................................................................................................... 43
TM External Pins.................................................................................................................... 44
Programming Considerations................................................................................................. 44
Compact Type TM – CTM............................................................................... 45
Compact TM Operation.......................................................................................................... 45
Compact Type TM Register Description................................................................................ 45
Compact Type TM Operating Modes..................................................................................... 49
Cascading Transceiver Interface................................................................... 55
Cascading Transceiver Interface Register Description.......................................................... 56
Cascade Rx Function Operation............................................................................................ 62
Cascade Tx Procedure.......................................................................................................... 66
Constant Current LED Driver......................................................................... 67
Interrupts......................................................................................................... 69
Interrupt Registers.................................................................................................................. 69
Interrupt Operation................................................................................................................. 72
Multi-function Interrupt........................................................................................................... 73
Time Base Interrupt................................................................................................................ 73
Cascade Transceiver Interface Interrupt................................................................................ 75
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HT45F0060
RGB Dimming LED Flash MCU
Timer Module Interrupts ........................................................................................................ 75
Interrupt Wake-up Function.................................................................................................... 75
Programming Considerations................................................................................................. 76
Application Circuits........................................................................................ 77
Instruction Set................................................................................................. 78
Introduction............................................................................................................................ 78
Instruction Timing................................................................................................................... 78
Moving and Transferring Data................................................................................................ 78
Arithmetic Operations............................................................................................................. 78
Logical and Rotate Operation................................................................................................ 79
Branches and Control Transfer.............................................................................................. 79
Bit Operations........................................................................................................................ 79
Table Read Operations.......................................................................................................... 79
Other Operations.................................................................................................................... 79
Instruction Set Summary............................................................................... 80
Table Conventions.................................................................................................................. 80
Instruction Definition...................................................................................... 82
Package Information...................................................................................... 91
8-pin SOP (150mil) Outline Dimensions................................................................................ 92
8-pin DFN (2mm×3mm) Outline Dimensions......................................................................... 93
10-pin SOP (150mil) Outline Dimensions.............................................................................. 94
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July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Features
CPU Features
• Operating Voltage:
♦♦
fSYS = 8MHz: 2.2V~5.5V
• Up to 0.5μs instruction cycle with 8MHz system clock at VDD = 5V
• Power down and wake-up functions to reduce power consumption
• Oscillators:
♦♦
Internal High Speed RC – HIRC
♦♦
Internal 32kHz RC – LIRC
• Multi-mode operation: NORMAL, SLOW, IDLE and SLEEP
• Fully integrated internal 8 MHz oscillator requires no external components
• All instructions executed in one or two instruction cycles
• Table read instructions
• 63 powerful instructions
• 2-level subroutine nesting
• Bit manipulation instruction
Peripheral Features
• Flash Program Memory: 1K × 14
• RAM Data Memory: 64 × 8
• Watchdog Timer function
• 8 bidirectional I/O lines
• Constant current LED driver
• Cascading transceiver interface
• Three 10-bit CTMs for time measure, compare match output and PWM output functions
• Single Time-Base function for generation of fixed time interrupt signals
• Package type: 8-pin SOP/8-pin DFN(2 × 3)/10-pin SOP
Rev. 1.00
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July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
General Description
The HT45F0060 device is an ASSP MCU dedicated for use in RGB dimming LED control
applications. It is a Flash Memory type 8-bit high performance RISC architecture microcontroller.
Offering users the convenience of Flash Memory multi-programming features, the device also includes
a wide range of functions and features. Other memory includes an area of RAM Data Memory.
Multiple extremely flexible Timer Modules provide timing, compare match output and PWM
generation functions. Protective features such as an internal Watchdog Timer coupled with excellent
noise immunity and ESD protection ensure that reliable operation is maintained in hostile electrical
environments.
A full choice of internal high speed and low speed oscillator functions are provided including a
fully integrated system oscillator which requires no external components for its implementation.
The ability to operate and switch dynamically between a range of operating modes using different
clock sources gives users the ability to optimise microcontroller operation and minimise power
consumption.
The inclusion of flexible I/O programming features, Time-Base function along with many other
features ensure that the device will find excellent use in applications such as breathing lights,
christmas lights, light strips and mood lights etc.
Block Diagram
Flash Programming
Circuitry (ICP/OCDS)
Time
Base
Flash Program
Memory
RAM Data
Memory
Cascading
Transceiver
Rev. 1.00
I/O
Timer
Modules
6
8-bit
RISC
MCU
Core
Reset
Circuit
Watchdog
Timer
Internal RC
Oscillators
Constant
Current
July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Pin Assignment
VDD
1
8
VSS
PA0/ICPDA
PA2/[CASDI]/ICPCK
PA1/[CASDO]
2
7
PA7/CCO2
3
6
PA6/CCO1
4
5
PA5/CCO0
HT45F0060
8 SOP-A/DFN-A
VDD
1
10
PA0/ICPDA
2
9
VSS
PA7/CCO2
PA2/[CASDI]/ICPCK
PA1/[CASDO]
3
8
PA6/CCO1
4
7
PA5/CCO0
PA3/CASDI
5
6
PA4/CASDO
HT45F0060
10 SOP-A
VDD
1
16
VSS
PA0/ICPDA
2
15
PA7/CCO2
PA2/[CASDI]/ICPCK
PA1/[CASDO]
3
14
PA6/CCO1
4
13
PA5/CCO0
PA3/CASDI
5
12
PA4/CASDO
NC
6
11
NC
NC
7
10
NC
OCDSCK
8
9
OCDSDA
HT45V0060
16 NSOP-A
Note: 1. If the pin-shared pin functions have multiple outputs, the desired pin-shared function is
determined by the corresponding software control bits.
2. The OCDSDA and OCDSCK pins are used as the OCDS dedicated pins and only available
for the HT45V0060 device which is the OCDS EV chip of the HT45F0060.
Rev. 1.00
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July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Pin Description
With the exception of the power pins, all pins on the device can be referenced by its Port name,
e.g. PA0, PA1 etc., which refer to the digital I/O function of the pins. However these Port pins are
also shared with other function such as the cascade transceiver interface pins etc. The function of
each pin is listed in the following table, however the details behind how each pin is configured is
contained in other sections of the datasheet.
Pin Name
PA0/ICPDA
PA1/[CASDO]
PA2/[CASDI]/
ICPCK
PA3/CASDI
PA4/CASDO
PA5/CCO0
PA6/CCO1
PA7/CCO2
Function
OPT
I/T
O/T
PA0
PAPU
PAWU
PAS0
Description
ST
CMOS
General purpose I/O. Register enabled pull-high
and wake-up.
ICPDA
—
ST
CMOS
ICP Address/Data
PA1
PAPU
PAWU
PAS0
ST
CMOS
General purpose I/O. Register enabled pull-high
and wake-up.
CASDO
PAS0
—
CMOS
Cascade transceiver interface output
PA2
PAPU
PAWU
PAS0
ST
CMOS
General purpose I/O. Register enabled pull-high
and wake-up.
CASDI
PAS0
ST
—
Cascade transceiver interface input
ICPCK
—
ST
—
ICP Clock pin
PA3
PAPU
PAWU
PAS0
ST
CMOS
CASDI
PAS0
ST
—
PA4
PAPU
PAWU
PAS1
ST
CMOS
General purpose I/O. Register enabled pull-high
and wake-up.
CASDO
PAS1
—
CMOS
Cascade transceiver interface output
PA5
PAPU
PAWU
PAS1
ST
CMOS
General purpose I/O. Register enabled pull-high
and wake-up.
CCO0
PAS1
—
CMOS
LED PWM constant current output
PA6
PAPU
PAWU
PAS1
ST
CMOS
General purpose I/O. Register enabled pull-high
and wake-up.
CCO1
PAS1
—
CMOS
LED PWM constant current output
PA7
PAPU
PAWU
PAS1
ST
CMOS
General purpose I/O. Register enabled pull-high
and wake-up.
LED PWM constant current output
General purpose I/O. Register enabled pull-high
and wake-up.
Cascade transceiver interface input
CCO2
PAS1
—
CMOS
VDD
VDD
—
PWR
—
Power Supply
VSS
VSS
—
PWR
—
Ground
No connection
The following pins are only for the HT45V0060
NC
NC
—
—
—
OCDSDA
OCDSDA
—
ST
CMOS
OCDSCK
OCDSCK
—
ST
—
Legend: I/T: Input type;
OP: Optional by register option;
ST: Schmitt Trigger input;
Rev. 1.00
OCDS Address/Data, for EV chip only
OCDS Clock pin, for EV chip only
O/T: Output type;
PWR: Power;
CMOS: CMOS output
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July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Absolute Maximum Ratings
Supply Voltage.................................................................................................VSS−0.3V to VSS+6.0V
Input Voltage...................................................................................................VSS−0.3V to VDD+0.3V
Storage Temperature.....................................................................................................-50˚C to 125˚C
Operating Temperature...................................................................................................-40˚C to 85˚C
IOL Total...................................................................................................................................... 80mA
IOH Total.....................................................................................................................................-80mA
Total Power Dissipation.......................................................................................................... 500mW
Note: These are stress ratings only. Stresses exceeding the range specified under "Absolute
Maximum Ratings" may cause substantial damage to the device. Functional operation of this
device at other conditions beyond those listed in the specification is not implied and prolonged
exposure to extreme conditions may affect device reliability.
D.C. Characteristics
Ta = 25°C
Symbol
Parameter
Operating Voltage (HIRC)
Operating Current (LIRC)
Test Conditions
VDD
—
3V
5V
3V
5V
3V
5V
3V
VDD
5V
Operating Current (HIRC)
3V
5V
3V
5V
3V
5V
3V
5V
Conditions
Min.
Typ.
Max.
fSYS = fHIRC = 8MHz
2.2
—
5.5
V
No load, all peripherals off,
fSYS = fLIRC = 32kHz
—
10
20
μA
—
30
50
μA
No load, all peripherals off,
fSYS = fHIRC = 8MHz
—
1.0
2.0
mA
—
2.0
3.0
mA
No load, all peripherals off,
fSYS = fHIRC/2 , fHIRC = 8MHz
—
1.0
1.5
mA
—
1.5
2.0
mA
No load, all peripherals off,
fSYS = fHIRC/4 , fHIRC = 8MHz
—
0.9
1.3
mA
—
1.3
1.8
mA
No load, all peripherals off,
fSYS = fHIRC/8 , fHIRC = 8MHz
—
0.8
1.1
mA
—
1.1
1.6
mA
No load, all peripherals off,
fSYS = fHIRC/16 , fHIRC = 8MHz
—
0.7
1.0
mA
—
1.0
1.4
mA
No load, all peripherals off,
fSYS = fHIRC/32 , fHIRC = 8MHz
—
0.6
0.9
mA
—
0.9
1.2
mA
No load, all peripherals off,
fSYS = fHIRC/64 , fHIRC = 8MHz
—
0.5
0.8
mA
—
0.8
1.1
mA
No load, all peripherals off,
WDT off
—
0.2
0.8
μA
—
0.5
1
μA
No load, all peripherals off,
WDT on
—
1.3
5.0
μA
—
2.2
10
μA
No load, all peripherals off,
fSUB on
—
1.3
3.0
μA
—
5.0
10
μA
No load, all peripherals off,
fSUB on, fSYS = fHIRC = 8MHz
—
0.8
1.6
mA
—
1.0
2.0
mA
Standby Current
(SLEEP Mode)
3V
Standby Current
(SLEEP Mode)
3V
Standby Current
(IDLE0 Mode)
3V
Standby Current
(IDLE1 Mode, HIRC)
3V
VIL
Input Low Voltage for I/O
Ports or Input Pins
5V
—
0
—
1.5
—
—
0
—
0.2VDD
VIH
Input High Voltage for I/O
Ports or Input Pins
5V
—
3.5
—
5
—
—
0.8VDD
—
VDD
ISTB
Rev. 1.00
5V
5V
5V
5V
Unit
9
V
V
July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Symbol
Parameter
Test Conditions
VDD
3V
Conditions
Typ.
Max.
15.5
31
—
31
62
—
-3.5
-7.0
—
-7.2
-14.5
—
Unit
IOL
Sink Current for I/O Pins
IOH
Source Current for I/O Pins
RPH
Pull-high Resistance for I/O
Ports
3V
—
20
60
100
5V
—
10
30
50
ILEAK
Input Leakage Current
5V
VIN = VDD or VIN = VSS
—
—
±1
μA
IOCDS
Operating Current,
Used for OCDS EV and
Connected to e-Link,
Normal Mode, fSYS = fHIRC
3V
No load, fHIRC = 8MHz,
WDT enable
1.4
2.0
mA
5V
3V
5V
VOL = 0.1VDD
Min.
VOH = 0.9VDD
mA
mA
kΩ
A.C. Characteristics
Ta = 25°C
Symbol
fSYS
Parameter
Min.
Typ.
Max.
Unit
MHz
2.2V~ 5.5V fSYS = fHIRC = 8MHz
—
8
—
System Clock (LIRC)
2.2V~ 5.5V fSYS = fLIRC = 32kHz
—
32
—
kHz
High Speed Internal RC Oscillator
(HIRC)
fLIRC
Low Speed Internal RC Oscillator
(LIRC)
tSST
Conditions
System Clock (HIRC)
fHIRC
tRSTD
Test Conditions
VDD
3V / 5V
Ta = 25°C
-2%
8
+2%
MHz
3V / 5V
Ta = 0°C~70°C
-5%
8
+5%
MHz
2.2V~ 5.5V Ta = 0°C~70°C
-8%
8
+8%
MHz
2.2V~ 5.5V Ta = -40°C~85°C
-12%
8
+12% MHz
8
32
50
kHz
2.2V~5.5V
Ta = -40°C~ 85°C
System Reset Delay Time (Power-on
Reset, WDT Software Reset)
—
—
25
50
100
ms
System Reset Delay Time (WDT
Time-out Hardware Cold Reset)
—
—
8.3
16.7
33.3
ms
System Start-up Time (Wake-up
from Condition Where fSYS is Off)
—
fSYS = fHIRC ~ fHIRC /64
—
16
—
tHIRC
—
fSYS = fSUB = fLIRC
—
2
—
tLIRC
System Start-up Time (Wake-up
from Condition Where fSYS is On)
—
fSYS = fHIRC ~ fHIRC/64,
fH = fHIRC
—
2
—
tH
—
fSYS = fSUB = fLIRC
—
2
—
tSUB
System Speed Switch Time
(Slow Mode ↔ Normal Mode)
—
fHIRC off → on
(HIRCF = 1)
—
16
—
tHIRC
tSRESET
Minimum Software Reset Width to
Reset
—
—
45
90
250
μs
tCASDI
CASDI Input Pin Minimum Pulse
Width
—
—
0.3
—
—
μs
fCASCLKI
CASCLKI Maximum Clock Source
Frequency
5V
—
—
—
8
MHz
Note: 1. tSYS = 1/fSYS
2.To maintain the accuracy of the internal HIRC oscillator frequency, a 0.1μF decoupling capacitor should
be connected between VDD and VSS and located as close to the device as possible.
Rev. 1.00
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July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
Constant Current Characteristics
Operating Temperature: -40°C~85°C, unless otherwise specify
Symbol
VDD
ICCS
ICCO
Parameter
Test Conditions
VDD
Conditions
Typ.
Max.
Unit
Operating Voltage
—
2.7
—
5.5
V
Additional Current for Constant
Current Function Enable
5V
CCOn=off
—
5
6.5
mA
3V
CCOn=off
—
3.8
5
mA
Current range, VCCOn=1.5V
CCG[1:0]=00
-5%
5
+5%
mA
Current range, VCCOn=1.5V
CCG[1:0]=01
-10%
15
+10%
mA
Current range, VCCOn=1.5V
CCG[1:0]=10
-15%
35
+15%
mA
Current range, VCCOn=1.5V
CCG[1:0]=11
-20%
60
+20%
mA
CCOn Output Sink Current
5V
—
Min.
dICCO1
Current Skew (Channel)
3V/5V ICCOn=5mA, VCCOn=0.7V
—
±1.5
±3
%
dICCO2
Current Skew (IC)
5V/3V ICCOn=5mA, VCCOn=0.7V
—
±3
±6
%
%/dVCCO
Output Current vs. Output
Voltage Regulation
5V/3V VCCOn=0.7V~3.0V, ICCOn=5mA
—
±0.1
—
%/V
%/dVDD
Output Current vs. Supply
Voltage Regulation
—
±1.0
±8.0
%/V
—
VDD=2.7V~5.5V, VCCOn=0.7V
Note: %/dVCCO = {[ICCOn (at VCCOn=3.0V) - ICCOn (at VCCOn=0.7V)]/ICCOn (at VCCOn=1.5V)}×100%/(3.0V–0.7V)
%/dVDD = {[ICCOn (at VDD=5.5V) - ICCOn (at VDD=2.7V)]/ICCOn (at VDD=4.0V)}×100%/(5.5V–2.7V)
Power on Reset Characteristics
Ta = 25°C
Symbol
Test Conditions
Parameter
VDD
Conditions
Min.
Typ.
Max.
Unit
VPOR
VDD Start Voltage to Ensure Power-on Reset
—
—
—
—
100
mV
RRPOR
VDD Rising Rate to Ensure Power-on Reset
—
—
0.035
—
—
V/ms
tPOR
Minimum Time for VDD Stays at VPOR to
Ensure Power-on Reset
—
—
1
—
—
ms
VDD
tPOR
RRPOR
VPOR
Rev. 1.00
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Time
July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
System Architecture
A key factor in the high-performance features of the Holtek range of microcontrollers is attributed
to their internal system architecture. The device takes advantage of the usual features found within
RISC microcontrollers providing increased speed of operation and enhanced performance. The
pipelining scheme is implemented in such a way that instruction fetching and instruction execution
are overlapped, hence instructions are effectively executed in one cycle, with the exception of branch
or call instructions. An 8-bit wide ALU is used in practically all instruction set operations, which
carries out arithmetic operations, logic operations, rotation, increment, decrement, branch decisions,
etc. The internal data path is simplified by moving data through the Accumulator and the ALU.
Certain internal registers are implemented in the Data Memory and can be directly or indirectly
addressed. The simple addressing methods of these registers along with additional architectural
features ensure that a minimum of external components is required to provide a functional I/O
control system with maximum reliability and flexibility. This makes the device suitable for low-cost,
high-volume production for controller applications.
Clocking and Pipelining
The main system clock, derived from either a HIRC or LIRC oscillator is subdivided into four
internally generated non-overlapping clocks, T1~T4. The Program Counter is incremented at the
beginning of the T1 clock during which time a new instruction is fetched. The remaining T2~T4
clocks carry out the decoding and execution functions. In this way, one T1~T4 clock cycle forms
one instruction cycle. Although the fetching and execution of instructions takes place in consecutive
instruction cycles, the pipelining structure of the microcontroller ensures that instructions are
effectively executed in one instruction cycle. The exception to this are instructions where the
contents of the Program Counter are changed, such as subroutine calls or jumps, in which case the
instruction will take one more instruction cycle to execute.
Oscillator Clock
(System Clock)
Phase Clock T1
Phase Clock T2
Phase Clock T3
Phase Clock T4
Program Counter
Pipelining
PC
PC+1
PC+2
Fetch Inst. (PC)
Execute Inst. (PC-1)
Fetch Inst. (PC+1)
Execute Inst. (PC)
Fetch Inst. (PC+2)
Execute Inst. (PC+1)
System Clocking and Pipelining
For instructions involving branches, such as jump or call instructions, two machine cycles are
required to complete instruction execution. An extra cycle is required as the program takes one
cycle to first obtain the actual jump or call address and then another cycle to actually execute the
branch. The requirement for this extra cycle should be taken into account by programmers in timing
sensitive applications.
Rev. 1.00
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July 19, 2017
HT45F0060
RGB Dimming LED Flash MCU
1
2
3
4
5
6 DELAY:
MOV A, [12H]
CALL DELAY
CPL [12H]
:
:
NOP
Fetch Inst. 1
Execute Inst. 1
Fetch Inst. 2
Execute Inst. 2
Fetch Inst. 3
Flush Pipeline
Fetch Inst. 6
Execute Inst. 6
Fetch Inst. 7
Instruction Fetching
Program Counter
During program execution, the Program Counter is used to keep track of the address of the
next instruction to be executed. It is automatically incremented by one each time an instruction
is executed except for instructions, such as "JMP" or "CALL" that demands a jump to a nonconsecutive Program Memory address. Only the lower 8 bits, known as the Program Counter Low
Register, are directly addressable by the application program.
When executing instructions requiring jumps to non-consecutive addresses such as a jump
instruction, a subroutine call, interrupt or reset, etc., the microcontroller manages program control
by loading the required address into the Program Counter. For conditional skip instructions, once
the condition has been met, the next instruction, which has already been fetched during the present
instruction execution, is discarded and a dummy cycle takes its place while the correct instruction is
obtained.
Program Counter
Program Counter High Byte
PCL Register
PC9~PC8
PCL7~PCL0
Program Counter
The lower byte of the Program Counter, known as the Program Counter Low register or PCL, is
available for program control and is a readable and writeable register. By transferring data directly
into this register, a short program jump can be executed directly. However, as only this low byte
is available for manipulation, the jumps are limited to the present page of memory that is 256
locations. When such program jumps are executed it should also be noted that a dummy cycle
will be inserted. Manipulating the PCL register may cause program branching, so an extra cycle is
needed to pre-fetch.
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Stack
This is a special part of the memory which is used to save the contents of the Program Counter
only. The stack is organized into 2 levels and neither part of the data nor part of the program space,
and is neither readable nor writeable. The activated level is indexed by the Stack Pointer, and is
neither readable nor writeable. At a subroutine call or interrupt acknowledge signal, the contents of
the Program Counter are pushed onto the stack. At the end of a subroutine or an interrupt routine,
signaled by a return instruction, RET or RETI, the Program Counter is restored to its previous value
from the stack. After a device reset, the Stack Pointer will point to the top of the stack.
If the stack is full and an enabled interrupt takes place, the interrupt request flag will be recorded but
the acknowledge signal will be inhibited. When the Stack Pointer is decremented, by RET or RETI,
the interrupt will be serviced. This feature prevents stack overflow allowing the programmer to use
the structure more easily. However, when the stack is full, a CALL subroutine instruction can still
be executed which will result in a stack overflow. Precautions should be taken to avoid such cases
which might cause unpredictable program branching.
If the stack is overflow, the first Program Counter save in the stack will be lost.
Program Counter
Top of Stack
Stack
Pointer
Stack Level 1
Stack Level 2
Program Memory
Bottom of Stack
Arithmetic and Logic Unit – ALU
The arithmetic-logic unit or ALU is a critical area of the microcontroller that carries out arithmetic
and logic operations of the instruction set. Connected to the main microcontroller data bus, the ALU
receives related instruction codes and performs the required arithmetic or logical operations after
which the result will be placed in the specified register. As these ALU calculation or operations may
result in carry, borrow or other status changes, the status register will be correspondingly updated to
reflect these changes. The ALU supports the following functions:
• Arithmetic operations: ADD, ADDM, ADC, ADCM, SUB, SUBM, SBC, SBCM, DAA
• Logic operations: AND, OR, XOR, ANDM, ORM, XORM, CPL, CPLA
• Rotation: RRA, RR, RRCA, RRC, RLA, RL, RLCA, RLC
• Increment and Decrement: INCA, INC, DECA, DEC
• Branch decision: JMP, SZ, SZA, SNZ, SIZ, SDZ, SIZA, SDZA, CALL, RET, RETI
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Flash Program Memory
The Program Memory is the location where the user code or program is stored. For this device the
Program Memory is Flash type, which means it can be programmed and re-programmed a large
number of times, allowing the user the convenience of code modification on the same device. By
using the appropriate programming tools, the Flash device offer users the flexibility to conveniently
debug and develop their applications while also offering a means of field programming and
updating.
Structure
The Program Memory has a capacity of 1K×14 bits. The Program Memory is addressed by the
Program Counter and also contains data, table information and interrupt entries. Table data, which
can be setup in any location within the Program Memory, is addressed by a separate table pointer
register.
000H
004H
Reset
Interrupt
Vectors
014H
n00H
nFFH
3FFH
Look-up
Table
14 bits
Program Memory Structure
Special Vectors
Within the Program Memory, certain locations are reserved for the reset and interrupts. The location
000H is reserved for use by the device reset for program initialisation. After a device reset is
initiated, the program will jump to this location and begin execution.
Look-up Table
Any location within the Program Memory can be defined as a look-up table where programmers can
store fixed data. To use the look-up table, the table pointer must first be setup by placing the address
of the look up data to be retrieved in the table pointer registers, TBLP and TBHP. These registers
define the total address of the look-up table.
After setting up the table pointer, the table data can be retrieved from the Program Memory using
the "TABRD [m]" or "TABRDL[m]" instructions respectively. When the instruction is executed,
the lower order table byte from the Program Memory will be transferred to the user defined
Data Memory register [m] as specified in the instruction. The higher order table data byte from
the Program Memory will be transferred to the TBLH special register. Any unused bits in this
transferred higher order byte will be read as "0".
The accompanying diagram illustrates the addressing data flow of the look-up table.
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Program Memory
Address
Last Page or
TBHP Register
TBLP Register
Data
14 bits
Register TBLH
User Selected
Register
High Byte
Low Byte
Table Program Example
The following example shows how the table pointer and table data is defined and retrieved from the
microcontroller. This example uses raw table data located in the Program Memory which is stored
there using the ORG statement. The value at this ORG statement is "300H" which refers to the start
address of the last page within the 1K words Program Memory of the device. The table pointer low
byte register is setup here to have an initial value of "06H". This will ensure that the first data read
from the data table will be at the Program Memory address "306H" or 6 locations after the start of
the last page. Note that the value for the table pointer is referenced to the specific address pointed by
the TBLP and TBHP registers if the "TABRD [m]" instruction is being used. The high byte of the
table data which in this case is equal to zero will be transferred to the TBLH register automatically
when the "TABRD [m] instruction is executed.
Because the TBLH register is a read-only register and cannot be restored, care should be taken
to ensure its protection if both the main routine and Interrupt Service Routine use table read
instructions. If using the table read instructions, the Interrupt Service Routines may change the
value of the TBLH and subsequently cause errors if used again by the main routine. As a rule it is
recommended that simultaneous use of the table read instructions should be avoided. However, in
situations where simultaneous use cannot be avoided, the interrupts should be disabled prior to the
execution of any main routine table-read instructions. Note that all table related instructions require
two instruction cycles to complete their operation.
Table Read Program Example
ds .section ‘data’
tempreg1 db? ; temporary register #1
tempreg2 db? ; temporary register #2
code0 .section ‘code’
mov a,06h ; initialise table pointer - note that this address is referenced
mov tblp,a ; to the last page or the page that tbhp pointed
mov a,03h ; initialise high table pointer
mov tbhp,a ; it is not necessary to set tbhp if executing tabrdl
:
tabrd tempreg1 ; transfers value in table referenced by table pointer
; data at program memory address "306H" transferred to tempreg1 and TBLH
dec tblp ; reduce value of table pointer by one
tabrd tempreg2 ; transfers value in table referenced by table pointer
; data at program memory address "305H" transferred to tempreg2 and TBLH
; in this example the data "1AH" is transferred to tempreg1 and data "0FH"
; to tempreg2
; the value "00H" will be transferred to the high byte register TBLH
:
org 300h ; sets initial address of last page
dc 00Ah,00Bh,00Ch,00Dh,00Eh,00Fh,01Ah,01Bh
:
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In Circuit Programming – ICP
The provision of Flash type Program Memory provides the user with a means of convenient and
easy upgrades and modifications to their programs on the same device.
As an additional convenience, Holtek has provided a means of programming the microcontroller incircuit using a 4-pin interface. This provides manufacturers with the possibility of manufacturing
their circuit boards complete with a programmed or un-programmed microcontroller, and then
programming or upgrading the program at a later stage. This enables product manufacturers to easily
keep their manufactured products supplied with the latest program releases without removal and reinsertion of the device.
Holtek Writer Pins
MCU Programming Pins
ICPDA
PA0
Programming Serial Data/Address
Pin Description
ICPCK
PA2
Programming Clock
VDD
VDD
Power Supply
VSS
VSS
Ground
The Program Memory can be programmed serially in-circuit using this 4-wire interface. Data
is downloaded and uploaded serially on a single pin with an additional line for the clock. Two
additional lines are required for the power supply. The technical details regarding the in-circuit
programming of the device are beyond the scope of this document and will be supplied in
supplementary literature.
During the programming process, the user can take care of the ICPDA and ICPCK pins for data and
clock programming purposes to ensure that no other outputs are connected to these two pins.
Writer Connector
Signals
MCU Programming
Pins
Writer_VDD
VDD
ICPDA
PA0
ICPCK
PA2
Writer_VSS
VSS
*
*
To other Circuit
Note: * may be resistor or capacitor. The resistance of * must be greater than 1kΩ or the capacitance
of * must be less than 1nF.
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On-Chip Debug Support – OCDS
There is an EV chip named HT45V0060 which is used to emulate the real MCU device named
HT45F0060. The EV chip device also provides an "On-Chip Debug" function to debug the real
MCU device during the development process. The EV chip and the real MCU device are almost
functionally compatible except for "On-Chip Debug" function. Users can use the EV chip device to
emulate the real chip device behavior by connecting the OCDSDA and OCDSCK pins to the Holtek
HT-IDE development tools. The OCDSDA pin is the OCDS Data/Address input/output pin while
the OCDSCK pin is the OCDS clock input pin. When users use the EV chip for debugging, other
functions which are shared with the OCDSDA and OCDSCK pins in the device will have no effect
in the EV chip. For more detailed OCDS information, refer to the corresponding document named
"Holtek e-Link for 8-bit MCU OCDS User’s Guide".
Rev. 1.00
Holtek e-Link Pins
EV Chip Pins
OCDSDA
OCDSDA
On-chip Debug Support Data/Address input/output
Pin Description
OCDSCK
OCDSCK
On-chip Debug Support Clock input
VDD
VDD
Power Supply
VSS
VSS
Ground
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Data Memory
The Data Memory is a volatile area of 8-bit wide RAM internal memory and is the location where
temporary information is stored.
Categorised into two types, the first of these is an area of RAM, known as the Special Function Data
Memory. These registers have fixed locations and are necessary for correct operation of the devices.
Many of these registers can be read from and written to directly under program control, however,
some remain protected from user manipulation. The second area of Data Memory is known as the
General Purpose Data Memory, which is reserved for general purpose use. All locations within this
area are read and write accessible under program control.
Switching between the different Data Memory banks must be achieved by properly setting the
Memory Pointers to correct value.
Structure
The Data Memory has a bank, which is implemented in 8-bit wide Memory. The Data Memory
Bank is categorized into two types, the special Purpose Data Memory and the General Purpose Data
Memory.
The address range of the Special Purpose Data Memory for the device is from 00H to 3FH while the
General Purpose Data Memory address range is from 40H to FFH.
Special Purpose Data Memory
General Purpose Data Memory
Located Banks
Bank: Address
Capacity
Bank: Address
0
0: 00H~3FH
64×8
0: 40H~FFH
Data Memory Summary
00H
Special Purpose
Data Memory
(Bank 0)
3FH
40H
General Purpose
Data Memory
(Bank 0)
FFH
Bank 0
Data Memory Structure
General Purpose Data Memory
All microcontroller programs require an area of read/write memory where temporary data can be
stored and retrieved for use later. It is this area of RAM memory that is known as General Purpose
Data Memory. This area of Data Memory is fully accessible by the user programing for both reading
and writing operations. By using the bit operation instructions individual bits can be set or reset
under program control giving the user a large range of flexibility for bit manipulation in the Data
Memory.
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Special Purpose Data Memory
This area of Data Memory is where registers, necessary for the correct operation of the
microcontroller, are stored. Most of the registers are both readable and writeable but some are
protected and are readable only, the details of which are located under the relevant Special Function
Register section. Note that for locations that are unused, any read instruction to these addresses will
return the value "00H". Bank 0
Bank0
00H
IAR0
20H
01H
MP0
21H
IFS
02H
IAR1
22H
CTM0C0
03H
MP1
23H
CTM0C1
24H
CTM0DL
CTM0DH
04H
PAS1
05H
ACC
25H
06H
PCL
26H
CTM0AL
07H
TBLP
27H
CTM0AH
CTM1C0
08H
TBLH
28H
09H
TBHP
29H
CTM1C1
0AH
STATUS
2AH
CTM1DL
0BH
2BH
CTM1DH
0CH
2CH
CTM1AL
0DH
2DH
CTM1AH
0EH
2EH
CTM2C0
2FH
CTM2C1
0FH
RSTFC
10H
INTC0
30H
CTM2DL
11H
INTC1
31H
CTM2DH
12H
MFI0
32H
CTM2AL
13H
MFI1
33H
CTM2AH
14H
PA
34H
CASCON
15H
PAC
35H
CASPRE
16H
PAPU
36H
CASTH
17H
PAWU
37H
D0CNT
38H
D1CNT
18H
19H
WDTC
1AH
PSCR
RCNT
1BH
TBC
CASD0
1CH
SCC
CASD1
1DH
HIRCC
CASD2
1EH
MFI2
1FH
PAS0
PCNT
3FH
INTCON
CCS
: Unused, read as “00”
Special Purpose Data Memory
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Special Function Register Description
Most of the Special Function Register details will be described in the relevant functional section,
however several registers require a separate description in this section.
Indirect Addressing Registers – IAR0, IAR1
The Indirect Addressing Registers, IAR0 and IAR1, although having their locations in normal RAM
register space, do not actually physically exist as normal registers. The method of indirect addressing
for RAM data manipulation uses these Indirect Addressing Registers and Memory Pointers, in
contrast to direct memory addressing, where the actual memory address is specified. Actions on the
IAR0 and IAR1 registers will result in no actual read or write operation to these registers but rather
to the memory location specified by their corresponding Memory Pointers, MP0 or MP1. Acting as a
pair, IAR0 and MP0 can together access data from Bank 0 while the IAR1 register together with the
MP1 register can access data from any Data Memory Bank. As the Indirect Addressing Registers are
not physically implemented, reading the Indirect Addressing Registers will return a result of "00H"
and writing to the registers will result in no operation.
Memory Pointers – MP0, MP1
Two Memory Pointers, known as MP0 and MP1 are provided. These Memory Pointers are
physically implemented in the Data Memory and can be manipulated in the same way as normal
registers providing a convenient way with which to address and track data. When any operation to
the relevant Indirect Addressing Registers is carried out, the actual address that the microcontroller
is directed to is the address specified by the related Memory Pointer. MP0, together with Indirect
Addressing Register, IAR0, are used to access data from Bank 0, while MP1 together with IAR1 are
used to access data from all banks.
The following example shows how to clear a section of four Data Memory locations already defined
as locations adres1 to adres4.
Indirect Addressing Program Example
data .section ´data´
adres1 db ?
adres2 db ?
adres3 db ?
adres4 db ?
block
db ?
code .section at 0 ´code´
org 00h
start:
mov a,04h; setup size of block
mov block,a
mov a,offset adres1
; Accumulator loaded with first RAM address
mov mp0,a
; setup memory pointer with first RAM address
loop:
clr IAR0
; clear the data at address defined by mp0
inc mp0; increment memory pointer
sdz block ; check if last memory location has been cleared
jmp loop
continue:
The important point to note here is that in the example shown above, no reference is made to specific
Data Memory addresses.
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Accumulator – ACC
The Accumulator is central to the operation of any microcontroller and is closely related with
operations carried out by the ALU. The Accumulator is the place where all intermediate results
from the ALU are stored. Without the Accumulator it would be necessary to write the result of
each calculation or logical operation such as addition, subtraction, shift, etc., to the Data Memory
resulting in higher programming and timing overheads. Data transfer operations usually involve
the temporary storage function of the Accumulator; for example, when transferring data between
one user-defined register and another, it is necessary to do this by passing the data through the
Accumulator as no direct transfer between two registers is permitted.
Program Counter Low Register – PCL
To provide additional program control functions, the low byte of the Program Counter is made
accessible to programmers by locating it within the Special Purpose area of the Data Memory. By
manipulating this register, direct jumps to other program locations are easily implemented. Loading
a value directly into this PCL register will cause a jump to the specified Program Memory location,
however, as the register is only 8-bit wide, only jumps within the current Program Memory page are
permitted. When such operations are used, note that a dummy cycle will be inserted.
Look-up Table Registers – TBLP, TBHP, TBLH
These three special function registers are used to control operation of the look-up table which is
stored in the Program Memory. TBLP and TBHP are the table pointers and indicate the location
where the table data is located. Their value must be setup before any table read commands are
executed. Their value can be changed, for example using the "INC" or "DEC" instructions, allowing
for easy table data pointing and reading. TBLH is the location where the high order byte of the table
data is stored after a table read data instruction has been executed. Note that the lower order table
data byte is transferred to a user defined location.
Status Register – STATUS
This 8-bit register contains the zero flag (Z), carry flag (C), auxiliary carry flag (AC), overflow flag
(OV), power down flag (PDF), and watchdog time-out flag (TO). These arithmetic/logical operation
and system management flags are used to record the status and operation of the microcontroller.
With the exception of the TO and PDF flags, bits in the status register can be altered by instructions
like most other registers. Any data written into the status register will not change the TO or PDF flag.
In addition, operations related to the status register may give different results due to the different
instruction operations. The TO flag can be affected only by a system power-up, a WDT time-out or
by executing the "CLR WDT" or "HALT" instruction. The PDF flag is affected only by executing
the "HALT" or "CLR WDT" instruction or during a system power-up.
The Z, OV, AC, and C flags generally reflect the status of the latest operations.
• C is set if an operation results in a carry during an addition operation or if a borrow does not take
place during a subtraction operation; otherwise C is cleared. C is also affected by a rotate through
carry instruction.
• AC is set if an operation results in a carry out of the low nibbles in addition, or no borrow from
the high nibble into the low nibble in subtraction; otherwise AC is cleared.
• Z is set if the result of an arithmetic or logical operation is zero; otherwise Z is cleared.
• OV is set if an operation results in a carry into the highest-order bit but not a carry out of the
highest-order bit, or vice versa; otherwise OV is cleared.
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• PDF is cleared by a system power-up or executing the "CLR WDT" instruction. PDF is set by
executing the "HALT" instruction.
• TO is cleared by a system power-up or executing the "CLR WDT" or "HALT" instruction. TO is
set by a WDT time-out.
In addition, on entering an interrupt sequence or executing a subroutine call, the status register will
not be pushed onto the stack automatically. If the contents of the status registers are important and if
the subroutine can corrupt the status register, precautions must be taken to correctly save it.
• STATUS Register
Bit
7
6
5
4
3
2
1
0
Name
—
—
TO
PDF
OV
Z
AC
C
R/W
—
—
R
R
R/W
R/W
R/W
R/W
POR
—
—
0
0
x
x
x
x
"x": unknown
Rev. 1.00
Bit 7~6
Unimplemented, read as "0"
Bit 5
TO: Watchdog Time-Out flag
0: After power up or executing the "CLR WDT" or "HALT" instruction
1: A watchdog time-out occurred.
Bit 4
PDF: Power down flag
0: After power up or executing the "CLR WDT" instruction
1: By executing the "HALT" instruction
Bit 3
OV: Overflow flag
0: no overflow
1: an operation results in a carry into the highest-order bit but not a carry out of the
highest-order bit or vice versa.
Bit 2
Z: Zero flag
0: The result of an arithmetic or logical operation is not zero
1: The result of an arithmetic or logical operation is zero
Bit 1
AC: Auxiliary flag
0: no auxiliary carry
1: an operation results in a carry out of the low nibbles in addition, or no borrow
from the high nibble into the low nibble in subtraction
Bit 0
C: Carry flag
0: no carry-out
1: an operation results in a carry during an addition operation or if a borrow does not
take place during a subtraction operation
C is also affected by a rotate through carry instruction.
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Oscillators
Various oscillator options offer the user a wide range of functions according to their various
application requirements. The flexible features of the oscillator functions ensure that the best
optimisation can be achieved in terms of speed and power saving. Oscillator selections and operation
are selected through the application program and relevant control registers.
Oscillator Overview
In addition to being the source of the main system clock the oscillators also provide clock sources for
the Watchdog Timer and Time Base Interrupts. Two fully integrated internal oscillators, requiring no
external components, are provided to form a range of both fast and slow system oscillators. The higher
frequency oscillator provides higher performance but carry with it the disadvantage of higher power
requirements, while the opposite is of course true for the lower frequency oscillator. With the capability
of dynamically switching between fast and slow system clock, the device has the flexibility to optimize
the performance/power ratio, a feature especially important in power sensitive portable applications.
Type
Internal High Speed RC
Internal Low Speed RC
Name
Frequency
HIRC
8MHz
LIRC
32kHz
Oscillator Types
System Clock Configurations
There are two oscillator sources, a high speed oscillator and a low speed oscillator. The high speed
oscillator is the internal 8MHz RC oscillator, HIRC. The low speed oscillator is the internal 32kHz
RC oscillator, LIRC.
The frequency of the slow speed or high speed system clock is also determined using the
CKS2~CKS0 bits in the SCC register. Note that two oscillator selections must be made namely one
high speed and one low speed system oscillators. It is not possible to choose a no-oscillator selection
for either the high or low speed oscillator.
fH
fH /2
High Speed
Oscillator
HIRCEN
fH /4
fH /8
HIRC
IDLE0
SLEEP
Prescaler
fSYS
fH /16
fH /32
fH /64
Low Speed
Oscillator
LIRC
CKS2~ CKS0
fLIRC
fSUB
IDLE2
SLEEP
fSUB
fLIRC
System Clock Configurations
High Speed Internal RC Oscillator – HIRC
The high speed internal RC oscillator is a fully integrated system oscillator requiring no external
components. The internal RC oscillator has a fixed frequency of 8MHz. Device trimming during
the manufacturing process and the inclusion of internal frequency compensation circuits are used
to ensure that the influence of the power supply voltage, temperature and process variations on the
oscillation frequency are minimised.
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Internal 32kHz Oscillator – LIRC
The internal 32kHz System Oscillator is a fully integrated RC oscillator with a typical frequency
of 32kHz at 5V, requiring no external components for its implementation. Device trimming during
the manufacturing process and the inclusion of internal frequency compensation circuits are used
to ensure that the influence of the power supply voltage, temperature and process variations on the
oscillation frequency are minimised.
Operating Modes and System Clocks
Present day applications require that their microcontrollers have high performance but often still
demand that they consume as little power as possible, conflicting requirements that are especially
true in battery powered portable applications. The fast clocks required for high performance will
by their nature increase current consumption and of course vice-versa, lower speed clocks reduce
current consumption. As Holtek has provided the device with both high and low speed clock sources
and the means to switch between them dynamically, the user can optimise the operation of their
microcontroller to achieve the best performance/power ratio.
System Clocks
The device has many different clock sources for both the CPU and peripheral function operation. By
providing the user with a wide range of clock selections using register programming, a clock system
can be configured to obtain maximum application performance.
The main system clock, can come from either a high frequency, fH, or low frequency, fSUB, source,
and is selected using the CKS2~CKS0 bits in the SCC register. The high speed system clock is
sourced from HIRC oscillator. The low speed system clock source can be sourced from the LIRC
oscillator. The other choice, which is a divided version of the high speed system oscillator has a
range of fH/2~fH/64.
fH
fH /2
High Speed
Oscillator
HIRCEN
fH /4
fH /8
HIRC
IDLE0
SLEEP
Prescaler
fSYS
fH /16
fH /32
fH /64
Low Speed
Oscillator
LIRC
CKS2~ CKS0
fLIRC
fSUB
IDLE2
SLEEP
fSUB
fSYS
fSYS/4
fPSC
fSUB
Prescaler
Time Base
TB[2:0]
CLKSEL[1:0]
fLIRC
WDT
Device Clock Configurations
Note: When the system clock source fSYS is switched to fSUB from fH, the high speed oscillator can be
stopped to conserve the power or continue to oscillate to provide the clock source, fH~fH/64,
for peripheral circuit to use, which is determined by configuring the corresponding high speed
oscillator enable control bit.
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System Operation Modes
There are six different modes of operation for the microcontroller, each one with its own
special characteristics and which can be chosen according to the specific performance and
power requirements of the application. There are two modes allowing normal operation of the
microcontroller, the NORMAL Mode and SLOW Mode. The remaining four modes, the SLEEP,
IDLE0, IDLE1 and IDLE2 Mode are used when the microcontroller CPU is switched off to conserve
power.
Related Register value
Operation
Mode
CPU
NORMAL Mode
On
x
x
SLOW Mode
On
x
x
FHIDEN FSIDEN
IDLE0 Mode
Off
0
1
IDLE1 Mode
Off
1
1
IDLE2 Mode
Off
1
0
SLEEP Mode
Off
0
0
fSYS
fH
000~110
On
On
CKS[2:0]
111
On
000~110
Off
111
On
xxx
On
000~110
On
111
Off
xxx
Off
fSUB
fLIRC
On
On
On
On
Off
On
On
On
On
On
On
Off
On
Off
Off
On/Off(2)
On/Off
(1)
"x ": Don’t care
Note: 1. The fH clock will be switched on or off by configuring the corresponding oscillator enable
bit in the SLOW mode.
2. The fLIRC clock can be switched on or off which is controlled by the WDT function being
enabled or disabled in the SLEEP mode.
NORMAL Mode
As the name suggests this is one of the main operating modes where the microcontroller has all of
its functions operational and where the system clock is provided by one of the high speed oscillator.
This mode operates allowing the microcontroller to operate normally with a clock source will come
from the high speed oscillator, HIRC. The high speed oscillator will however first be divided by
a ratio ranging from 1 to 64, the actual ratio being selected by the CKS2~CKS0 bits in the SCC
register. Although a high speed oscillator is used, running the microcontroller at a divided clock ratio
reduces the operating current.
SLOW Mode
This is also a mode where the microcontroller operates normally although now with a slower speed
clock source. The clock source used will be from fSUB. The fSUB clock is derived from the LIRC
oscillator.
SLEEP Mode
The SLEEP Mode is entered when an HALT instruction is executed and when the FHIDEN and
FSIDEN bit are low. In the SLEEP mode the CPU will be stopped, and the fSUB clock to peripheral
will be stopped too. However the fLIRC clock can still continue to operate if the WDT function is
enabled.
IDLE0 Mode
The IDLE0 Mode is entered when an HALT instruction is executed and when the FHIDEN bit in
the SCC register is low and the FSIDEN bit in the SCC register is high. In the IDLE0 Mode the
CPU will be switched off but the low speed oscillator will be turned on to drive some peripheral
functions.
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IDLE1 Mode
The IDLE1 Mode is entered when an HALT instruction is executed and when the FHIDEN bit in the
SCC register is high and the FSIDEN bit in the SCC register is high. In the IDLE1 Mode the CPU
will be switched off but both the high and low speed oscillators will be turned on to provide a clock
source to keep some peripheral functions operational.
IDLE2 Mode
The IDLE2 Mode is entered when an HALT instruction is executed and when the FHIDEN bit in the
SCC register is high and the FSIDEN bit in the SCC register is low. In the IDLE2 Mode the CPU
will be switched off but the high speed oscillator will be turned on to provide a clock source to keep
some peripheral functions operational.
Control Register
The registers, SCC and HIRCC, are used to control the system clock and the corresponding
oscillator configurations.
Bit
Register
Name
7
6
5
4
3
2
1
0
SCC
CKS2
CKS1
CKS0
—
—
—
FHIDEN
FSIDEN
HIRCC
—
—
—
—
—
—
HIRCF
HIRCEN
System Operating Mode Control Registers List
• SCC Register
Bit
7
6
5
4
3
2
1
0
Name
CKS2
CKS1
CKS0
—
—
—
FHIDEN
FSIDEN
R/W
R/W
R/W
R/W
—
—
—
R/W
R/W
POR
0
0
0
—
—
—
0
0
Bit 7~5
Rev. 1.00
CKS2~CKS0: System clock selection
000: fH
001: fH/2
010: fH/4
011: fH/8
100: fH/16
101: fH/32
110: fH/64
111: fSUB
These three bits are used to select which clock is used as the system clock source. In
addition to the system clock source directly derived from fH or fSUB, a divided version
of the high speed system oscillator can also be chosen as the system clock source.
Bit 4~2
Unimplemented, read as "0"
Bit 1
FHIDEN: High Frequency oscillator control when CPU is switched off
0: Disable
1: Enable
This bit is used to control whether the high speed oscillator is activated or stopped
when the CPU is switched off by executing an "HALT" instruction.
Bit 0
FSIDEN: Low Frequency oscillator control when CPU is switched off
0: Disable
1: Enable
This bit is used to control whether the low speed oscillator is activated or stopped
when the CPU is switched off by executing an "HALT" instruction.
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• HIRCC Register
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
—
—
—
HIRCF
HIRCEN
R/W
—
—
—
—
—
—
R/W
R/W
POR
—
—
—
—
—
—
0
1
Bit 7~2
Unimplemented, read as "0"
Bit 1
HIRCF: HIRC oscillator stable flag
0: Unstable
1: Stable
This bit is used to indicate whether the HIRC oscillator is stable or not. When the
HIRCEN bit is set to 1 to enable the HIRC oscillator, the HIRCF bit will first be
cleared to 0 and then set to 1 after the HIRC oscillator is stable.
Bit 0
HIRCEN: HIRC oscillator enable control
0: Disable
1: Enable
Operating Mode Switching
The device can switch between operating modes dynamically allowing the user to select the best
performance/power ratio for the present task in hand. In this way microcontroller operations that
do not require high performance can be executed using slower clocks thus requiring less operating
current and prolonging battery life in portable applications.
In simple terms, mode switching between the NORMAL Mode and SLOW Mode is executed using
the CKS2~CKS0 bits in the SCC register while mode switching from the NORMAL/SLOW Modes
to the SLEEP/IDLE Modes is executed via the HALT instruction. When an HALT instruction is
executed, whether the devices enter the IDLE Mode or the SLEEP Mode is determined by the
condition of the FHIDEN and FSIDEN bits in the SCC register.
NORMAL
fSYS=fH~fH/64
fH on
CPU run
fSYS on
fSUB on
SLOW
fSYS=fSUB
fSUB on
CPU run
fSYS on
fH on/off
SLEEP
HALT instruction executed
CPU stop
FHIDEN=0
FSIDEN=0
fH off
fSUB off
IDLE0
HALT instruction executed
CPU stop
FHIDEN=0
FSIDEN=1
fH off
fSUB on
IDLE2
HALT instruction executed
CPU stop
FHIDEN=1
FSIDEN=0
fH on
fSUB off
Rev. 1.00
28
IDLE1
HALT instruction executed
CPU stop
FHIDEN=1
FSIDEN=1
fH on
fSUB on
July 19, 2017
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RGB Dimming LED Flash MCU
NORMAL Mode to SLOW Mode Switching
When running in the NORMAL Mode, which uses the high speed system oscillator, and therefore
consumes more power, the system clock can switch to run in the SLOW Mode by set the
CKS2~CKS0 bits to "111" in the SCC register. This will then use the low speed system oscillator
which will consume less power. Users may decide to do this for certain operations which do not
require high performance and can subsequently reduce power consumption.
The SLOW Mode is sourced from the LIRC oscillator and therefore requires this oscillator to be
stable before full mode switching occurs.
NORMAL Mode
CKS2~CKS0 = 111
SLOW Mode
FHIDEN=0, FSIDEN=0
HALT instruction is executed
SLEEP Mode
FHIDEN=0, FSIDEN=1
HALT instruction is executed
IDLE0 Mode
FHIDEN=1, FSIDEN=1
HALT instruction is executed
IDLE1 Mode
FHIDEN=1, FSIDEN=0
HALT instruction is executed
IDLE2 Mode
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SLOW Mode to NORMAL Mode Switching
In SLOW mode the system clock is derived from fSUB. When system clock is switched back to the
NORMAL mode from fSUB, the CKS2~CKS0 bits should be set to "000" ~"110" and then the system
clock will respectively be switched to fH~ fH/64.
However, if fH is not used in SLOW mode and thus switched off, it will take some time to reoscillate and stabilise when switching to the NORMAL mode from the SLOW Mode. This is
monitored using the HIRCF bit in the HIRCC register. The time duration required for the high speed
system oscillator stabilization is specified in the A.C. characteristics.
SLOW Mode
CKS2~CKS0 = 000~110
NORMAL Mode
FHIDEN=0, FSIDEN=0
HALT instruction is executed
SLEEP Mode
FHIDEN=0, FSIDEN=1
HALT instruction is executed
IDLE0 Mode
FHIDEN=1, FSIDEN=1
HALT instruction is executed
IDLE1 Mode
FHIDEN=1, FSIDEN=0
HALT instruction is executed
IDLE2 Mode
Entering the SLEEP Mode
There is only one way for the device to enter the SLEEP Mode and that is to execute the "HALT"
instruction in the application program with both the FHIDEN and FSIDEN bits in the SCC register
equal to "0". When this instruction is executed under the conditions described above, the following
will occur:
• The system clock will be stopped and the application program will stop at the "HALT"
instruction.
• The Data Memory contents and registers will maintain their present condition.
• The I/O ports will maintain their present conditions.
• In the status register, the Power Down flag, PDF, will be set and the Watchdog time-out flag, TO,
will be cleared.
• The WDT will be cleared and resume counting if the WDT function is enabled. If the WDT
function is disabled, the WDT will be cleared and then stopped.
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Entering the IDLE0 Mode
There is only one way for the device to enter the IDLE0 Mode and that is to execute the "HALT"
instruction in the application program with the FHIDEN bit in the SCC register equal to "0" and the
FSIDEN bit in the SCC register equal to "1". When this instruction is executed under the conditions
described above, the following will occur:
• The fH clock will be stopped and the application program will stop at the "HALT" instruction, but
the fSUB clock will be on.
• The Data Memory contents and registers will maintain their present condition.
• The I/O ports will maintain their present conditions.
• In the status register, the Power Down flag, PDF, will be set and the Watchdog time-out flag, TO,
will be cleared.
• The WDT will be cleared and resume counting if the WDT function is enabled. If the WDT
function is disabled, the WDT will be cleared and then stopped.
Entering the IDLE1 Mode
There is only one way for the device to enter the IDLE1 Mode and that is to execute the "HALT"
instruction in the application program with both the FHIDEN and FSIDEN bits in the SCC register
equal to "1". When this instruction is executed under the conditions described above, the following
will occur:
• The fH and fSUB clocks will be on but the application program will stop at the "HALT" instruction.
• The Data Memory contents and registers will maintain their present condition.
• The I/O ports will maintain their present conditions.
• In the status register, the Power Down flag, PDF, will be set and the Watchdog time-out flag, TO,
will be cleared.
• The WDT will be cleared and resume counting if the WDT function is enabled. If the WDT
function is disabled, the WDT will be cleared and then stopped.
Entering the IDLE2 Mode
There is only one way for the device to enter the IDLE2 Mode and that is to execute the "HALT"
instruction in the application program with the FHIDEN bit in the SCC register equal to "1" and the
FSIDEN bit in SCC register equal to "0". When this instruction is executed under the conditions
described above, the following will occur:
• The fH clock will be on but the fSUB clock will be off and the application program will stop at the
"HALT" instruction.
• The Data Memory contents and registers will maintain their present condition.
• The I/O ports will maintain their present conditions.
• In the status register, the Power Down flag, PDF, will be set and the Watchdog time-out flag, TO,
will be cleared.
• The WDT will be cleared and resume counting if the WDT function is enabled. If the WDT
function is disabled, the WDT will be cleared and then stopped.
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Standby Current Considerations
As the main reason for entering the SLEEP or IDLE Mode is to keep the current consumption of the
device to as low a value as possible, perhaps only in the order of several micro-amps except in the
IDLE1 and IDLE2 Mode, there are other considerations which must also be taken into account by
the circuit designer if the power consumption is to be minimised. Special attention must be made
to the I/O pins on the device. All high-impedance input pins must be connected to either a fixed
high or low level as any floating input pins could create internal oscillations and result in increased
current consumption. These must either be setup as outputs or if setup as inputs must have pull-high
resistors connected.
Care must also be taken with the loads, which are connected to I/O pins, which are setup as outputs.
These should be placed in a condition in which minimum current is drawn or connected only to
external circuits that do not draw current, such as other CMOS inputs. Also note that additional
standby current will also be required if the LIRC oscillator has enabled.
In the IDLE1 and IDLE2 Mode the high speed oscillator is on, if the peripheral function clock
source is derived from the high speed oscillator, the additional standby current will also be perhaps
in the order of several hundred micro-amps.
Wake-up
To minimise power consumption the device can enter the SLEEP or any IDLE Mode, where the
CPU will be switched off. However, when the device is woken up again, it will take a considerable
time for the original system oscillator to restart, stablise and allow normal operation to resume.
After the system enters the SLEEP or IDLE Mode, it can be woken up from one of various sources
listed as follows:
• An external falling edge on Port A
• A system interrupt
• A WDT overflow
When the device executes the "HALT" instruction, the PDF flag will be set to 1. The PDF flag will
be cleared to 0 if the device experiences a system power-up or executes the clear Watchdog Timer
instruction. If the system is woken up by a WDT overflow, a Watchdog Timer reset will be initiated
and the TO flag will be set to 1. The TO flag is set if a WDT time-out occurs and causes a wake-up
that only resets the Program Counter and Stack Pointer, other flags remain in their original status.
Each pin on Port A can be setup using the PAWU register to permit a negative transition on the pin
to wake up the system. When a Port A pin wake-up occurs, the program will resume execution at
the instruction following the "HALT" instruction. If the system is woken up by an interrupt, then
two possible situations may occur. The first is where the related interrupt is disabled or the interrupt
is enabled but the stack is full, in which case the program will resume execution at the instruction
following the "HALT" instruction. In this situation, the interrupt which woke up the device will not
be immediately serviced, but will rather be serviced later when the related interrupt is finally enabled
or when a stack level becomes free. The other situation is where the related interrupt is enabled and
the stack is not full, in which case the regular interrupt response takes place. If an interrupt request
flag is set high before entering the SLEEP or IDLE Mode, the wake-up function of the related
interrupt will be disabled.
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Watchdog Timer
The Watchdog Timer is provided to prevent program malfunctions or sequences from jumping to
unknown locations, due to certain uncontrollable external events such as electrical noise.
Watchdog Timer Clock Source
The Watchdog Timer clock source is provided by the internal clock, fLIRC, which is sourced from
the LIRC oscillator. The LIRC internal oscillator has an approximate frequency of 32kHz and this
specified internal clock period can vary with VDD, temperature and process variations. The Watchdog
Timer source clock is then subdivided by a ratio of 28 to 218 to give longer timeouts, the actual value
being chosen using the WS2~WS0 bits in the WDTC register.
Watchdog Timer Control Register
A single register, WDTC, controls the required timeout period as well as the enable/disable and reset
MCU operation. This register controls the overall operation of the Watchdog Timer.
• WDTC Register
Bit
7
6
5
4
3
2
1
0
Name
WE4
WE3
WE2
WE1
WE0
WS2
WS1
WS0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
1
0
1
0
0
1
1
Bit 7~3
WE4~WE0: WDT function software control
10101: Disable
01010: Enable
Other values: Reset MCU
When these bits are changed to any other values due to environmental noise the
microcontroller will be reset; this reset operation will be activated after a delay time,
tSRESET, and the WRF bit in the RSTFC register will be set high.
Bit 2~0
WS2~WS0: WDT time-out period selection
000B: 28/fLIRC
001B: 29/fLIRC
010B: 210/fLIRC
011B: 211/fLIRC (default)
100B: 212/fLIRC
101B: 213/fLIRC
110B: 214/fLIRC
111B: 215/fLIRC
These three bits determine the division ratio of the Watchdog Timer source clock,
which in turn determines the timeout period.
• RSTFC Register
Rev. 1.00
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
—
—
—
—
WRF
R/W
—
—
—
—
—
—
—
R/W
POR
—
—
—
—
—
—
—
0
Bit 7~1
Unimplemented, read as "0"
Bit 0
WRF: WDT control register software reset flag
0: Not occurred
1: Occurred
This bit is set to 1 by the WDT control register software reset and cleared by the
application program. Note that this bit can only be cleared to 0 by the application program.
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Watchdog Timer Operation
The Watchdog Timer operates by providing a device reset when its timer overflows. This means
that in the application program and during normal operation the user has to strategically clear the
Watchdog Timer before it overflows to prevent the Watchdog Timer from executing a reset. This is
done using the clear watchdog instructions. If the program malfunctions for whatever reason, jumps
to an unknown location, or enters an endless loop, these clear instructions will not be executed in the
correct manner, in which case the Watchdog Timer will overflow and reset the device. There are five
bits, WE4~WE0, in the WDTC register to offer additional enable/disable and reset control of the
Watchdog Timer. The WDT function will be disabled when the WE4~WE0 bits are set to a value of
10101B. The WDT function will be enabled if the WE4~WE0 bits value is equal to 01010B. If the
WE4~WE0 bits are set to any other values, other than 01010B and 10101B, it will reset the device
after a delay time, tSRESET. After power on these bits will have the value of 01010B.
WE4~WE0 Bits
WDT Function
10101B
Disable
01010B
Enable
Any other value
Reset MCU
Watchdog Timer Enable/Disable Control
Under normal program operation, a Watchdog Timer time-out will initialise a device reset and set
the status bit TO. However, if the system is in the SLEEP or IDLE Mode, when a Watchdog Timer
time-out occurs, the TO bit in the status register will be set and only the Program Counter and Stack
Pointer will be reset. Three methods can be adopted to clear the contents of the Watchdog Timer.
The first is a WDT reset, which means a certain value except 01010B and 10101B written into the
WE4~WE0 bit filed, the second is using the Watchdog Timer software clear instruction and the third
is via a HALT instruction.
There is only one method of using software instruction to clear the Watchdog Timer. That is to use
the single "CLR WDT" instruction to clear the WDT.
The maximum time out period is when the 218 division ratio is selected. As an example, with a
32kHz LIRC oscillator as its source clock, this will give a maximum watchdog period of around 8
seconds for the 218 division ratio, and a minimum timeout of 8ms for the 28 division ration.
WDTC WE4~WE0 bits
Register
Reset MCU
CLR
“HALT”Instruction
“CLR WDT”Instruction
LIRC
fLIRC
8-stage Divider
fLIRC/28
WS2~WS0
WDT Prescaler
8-to-1 MUX
WDT Time-out
(28/fLIRC ~ 218/fLIRC)
Watchdog Timer
Rev. 1.00
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Reset and Initialisation
A reset function is a fundamental part of any microcontroller ensuring that the device can be set
to some predetermined condition irrespective of outside parameters. The most important reset
condition is after power is first applied to the microcontroller. In this case, internal circuitry will
ensure that the microcontroller, after a short delay, will be in a well-defined state and ready to
execute the first program instruction. After this power-on reset, certain important internal registers
will be set to defined states before the program commences. One of these registers is the Program
Counter, which will be reset to zero forcing the microcontroller to begin program execution from the
lowest Program Memory address.
Another type of reset is when the Watchdog Timer overflows and resets the microcontroller. All
types of reset operations result in different register conditions being setup.
Reset Functions
There are several ways in which a microcontroller reset can occur, through events occurring
internally.
Power-on Reset
The most fundamental and unavoidable reset is the one that occurs after power is first applied to
the microcontroller. As well as ensuring that the Program Memory begins execution from the first
memory address, a power-on reset also ensures that certain other registers are preset to known
conditions. All the I/O port and port control registers will power up in a high condition ensuring that
all pins will be first set to inputs.
VDD
Power-on Reset
tRSTD
SST Time-out
Power-On Reset Timing Chart
Watchdog Time-out Reset during Normal Operation
The Watchdog time-out Reset during normal operations in the NORMAL or SLOW mode is the
same as a Power On reset except that the Watchdog time-out flag TO will be set to "1".
WDT Time-out
tRSTD + tSST
Internal Reset
WDT Time-out Reset during Normal Operation Timing Chart
Watchdog Time-out Reset during SLEEP or IDLE Mode
The Watchdog time-out Reset during SLEEP or IDLE Mode is a little different from other kinds of
reset. Most of the conditions remain unchanged except that the Program Counter and the Stack Pointer
will be cleared to "0" and the TO flag will be set to "1". Refer to the A.C. Characteristics for tSST details.
WDT Time-out
tSST
Internal Reset
WDT Time-out Reset during SLEEP or IDLE Timing Chart
Rev. 1.00
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Reset Initial Conditions
The different types of reset described affect the reset flags in different ways. These flags, known
as PDF and TO are located in the status register and are controlled by various microcontroller
operations, such as the SLEEP or IDLE Mode function or Watchdog Timer. The reset flags are
shown in the table:
TO
PDF
0
0
Power-on reset
Reset Conditions
1
u
WDT time-out reset during NORMAL or SLOW Mode operation
1
1
WDT time-out reset during IDLE or SLEEP Mode operation
Note: "u" stands for unchanged
The following table indicates the way in which the various components of the microcontroller are
affected after a power-on reset occurs.
Item
Condition after Reset
Program Counter
Reset to zero
Interrupts
All interrupts will be disabled
WDT,Time Base
Clear after reset, WDT begins counting
Timer Modules
Timer Modules will be turned off
Input/Output Ports
I/O ports will be setup as inputs
Stack Pointer
Stack Pointer will point to the top of the stack
The different kinds of resets all affect the internal registers of the microcontroller in different ways.
To ensure reliable continuation of normal program execution after a reset occurs, it is important to
know what condition the microcontroller is in after a particular reset occurs. The following table
describes how each type of reset affects each of the microcontroller internal registers. Note that
where more than one package type exists the table will refelect the situation for the larger package
type.
Register
Program Counter
WDT Time-out
(Normal Operation)
WDT Time-out
(IDLE/SLEEP)
000H
000H
000H
MP0
1xxx xxxx
1xxx xxxx
1uuu uuuu
MP1
1xxx xxxx
1xxx xxxx
1uuu uuuu
ACC
xxxx xxxx
uuuu uuuu
uuuu uuuu
PCL
0000 0000
0000 0000
0000 0000
TBLP
xxxx xxxx
uuuu uuuu
uuuu uuuu
TBLH
--xx xxxx
--uu uuuu
--uu uuuu
TBHP
---- --xx
---- --uu
---- --uu
--00 xxxx
--1u uuuu
--11 uuuu
STATUS
Rev. 1.00
Power On Reset
RSTFC
---- ---0
---- ---u
---- ---u
INTC0
-000 0000
-000 0000
-uuu uuuu
INTC1
--00 --00
--00 --00
--uu --uu
MFI0
--00 --00
--00 --00
--uu --uu
MFI1
--00 --00
--00 --00
--uu --uu
MFI2
--00 --00
--00 --00
--uu --uu
PA
1111 1111
1111 1111
uuuu uuuu
PAC
1111 1111
1111 1111
uuuu uuuu
PAPU
0000 0000
0000 0000
uuuu uuuu
PAWU
0000 0000
0000 0000
uuuu uuuu
WDTC
0101 0011
0101 0011
uuuu uuuu
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Register
Power On Reset
WDT Time-out
(Normal Operation)
WDT Time-out
(IDLE/SLEEP)
PSCR
---- --00
---- --00
---- --uu
TBC
0--- -000
0--- -000
u--- -uuu
SCC
000- --00
000- --00
uuu- --uu
HIRCC
---- --01
---- --01
---- --uu
PAS0
0000 00--
0000 00--
uuuu uu--
PAS1
0000 0000
0000 0000
uuuu uuuu
---- ---0
---- ---0
---- ---u
CTM0C0
0000 0000
0000 0000
uuuu uuuu
CTM0C1
0000 0000
0000 0000
uuuu uuuu
CTM0DL
0000 0000
0000 0000
uuuu uuuu
CTM0DH
---- --00
---- --00
---- --uu
CTM0AL
0000 0000
0000 0000
uuuu uuuu
CTM0AH
---- --00
---- --00
---- --uu
CTM1C0
0000 0000
0000 0000
uuuu uuuu
CTM1C1
0000 0000
0000 0000
uuuu uuuu
CTM1DL
0000 0000
0000 0000
uuuu uuuu
CTM1DH
---- --00
---- --00
---- --uu
CTM1AL
0000 0000
0000 0000
uuuu uuuu
IFS
CTM1AH
---- --00
---- --00
---- --uu
CTM2C0
0000 0000
0000 0000
uuuu uuuu
CTM2C1
0000 0000
0000 0000
uuuu uuuu
CTM2DL
0000 0000
0000 0000
uuuu uuuu
CTM2DH
---- --00
---- --00
---- --uu
CTM2AL
0000 0000
0000 0000
uuuu uuuu
CTM2AH
---- --00
---- --00
---- --uu
CASCON
-100 0000
-100 0000
-uuu uuuu
CASPRE
---- -000
---- -000
---- -uuu
CASTH
---0 0111
---0 0111
---u uuuu
D0CNT
---0 0100
---0 0100
---u uuuu
D1CNT
---0 1010
---0 1010
---u uuuu
PCNT
0001 1000
0001 1000
uuuu uuuu
RCNT
1000 0000
1000 0000
uuuu uuuu
CASD0
0000 0000
0000 0000
uuuu uuuu
CASD1
0000 0000
0000 0000
uuuu uuuu
CASD2
0000 0000
0000 0000
uuuu uuuu
INTCON
0000 0000
0000 0000
uuuu uuuu
CCS
0010 --00
0010 --00
uuuu --uu
Note: "u" stands for unchanged
"x" stands for unknown
"-" stands for Unimplemented
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Input/Output Ports
Holtek microcontrollers offer considerable flexibility on their I/O ports. With the input or output
designation of every pin fully under user program control, pull-high selections for all ports and
wake-up selections on certain pins, the user is provided with an I/O structure to meet the needs of a
wide range of application possibilities.
The device provides bidirectional input/output lines labeled with port name PA. These I/O ports
are mapped to the RAM Data Memory with specific addresses as shown in the Special Purpose
Data Memory table. All of these I/O ports can be used for input and output operations. For input
operation, these ports are non-latching, which means the inputs must be ready at the T2 rising edge
of instruction "MOV A, [m]", where m denotes the port address. For output operation, all the data is
latched and remains unchanged until the output latch is rewritten.
Bit
Register
Name
7
6
5
4
3
2
1
0
PA
PA7
PA6
PA5
PA4
PA3
PA2
PA1
PA0
PAC
PAC7
PAC6
PAC5
PAC4
PAC3
PAC2
PAC1
PAC0
PAPU
PAPU7
PAPU6
PAPU5
PAPU4
PAPU3
PAPU2
PAPU1
PAPU0
PAWU
PAWU7
PAWU6
PAWU5
PAWU4
PAWU3
PAWU2
PAWU1
PAWU0
I/O Logic Function Register List
Pull-high Resistors
Many product applications require pull-high resistors for their switch inputs usually requiring the
use of an external resistor. To eliminate the need for these external resistors, all I/O pins, when
configured as an input have the capability of being connected to an internal pull-high resistor.
These pull-high resistors are selected using the relevant pull-high control registers PAPU, and are
implemented using weak PMOS transistors.
Note that the pull-high resistor can be controlled by the relevant pull-high control registers only
when the pin-shared functional pin is selected as a input or NMOS output. Otherwise, the pull-high
resistors cannot be enabled.
• PAPU Register
Bit
7
6
5
4
3
2
1
0
Name
PAPU7
PAPU6
PAPU5
PAPU4
PAPU3
PAPU2
PAPU1
PAPU0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7~0
PAPU7~PAPU0: Port A bit 7 ~ bit 0 Pull-high Control
0: Disable
1: Enable
Port A Wake-up
The HALT instruction forces the microcontroller into the SLEEP or IDLE Mode which preserves
power, a feature that is important for battery and other low-power applications. Various methods
exist to wake-up the microcontroller, one of which is to change the logic condition on one of the Port
A pins from high to low. This function is especially suitable for applications that can be woken up
via external switches. Each pin on Port A can be selected individually to have this wake-up feature
using the PAWU register.
Note that the wake-up function can be controlled by the wake-up control registers only when the
pin-shared functional pin is selected as general purpose input/output and the MCU enters the Power
down mode.
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• PAWU Register
Bit
7
6
5
4
3
2
1
0
Name
PAWU7
PAWU6
PAWU5
PAWU4
PAWU3
PAWU2
PAWU1
PAWU0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7~0
PAWU7~PAWU0: Port A bit 7 ~ bit 0 Wake-up Control
0: Disable
1: Enable
I/O Port Control Registers
Each I/O port has its own control register known as PAC, to control the input/output configuration.
With this control register, each CMOS output or input can be reconfigured dynamically under
software control. Each pin of the I/O ports is directly mapped to a bit in its associated port control
register. For the I/O pin to function as an input, the corresponding bit of the control register must
be written as a "1". This will then allow the logic state of the input pin to be directly read by
instructions. When the corresponding bit of the control register is written as a "0", the I/O pin will
be setup as a CMOS output. If the pin is currently setup as an output, instructions can still be used
to read the output register. However, it should be noted that the program will in fact only read the
status of the output data latch and not the actual logic status of the output pin.
• PAC Register
Bit
7
6
5
4
3
2
1
0
Name
PAC7
PAC6
PAC5
PAC4
PAC3
PAC2
PAC1
PAC0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
1
1
1
1
1
1
1
1
Bit 7~0
PAC7~PAC0: Port A bit 7 ~ bit 0 Input/Output Control
0: Output
1: Input
Pin-shared Functions
The flexibility of the microcontroller range is greatly enhanced by the use of pins that have more than one
function. Limited numbers of pins can force serious design constraints on designers but by supplying pins
with multi-functions, many of these difficulties can be overcome. For these pins, the desired function of
the multi-function I/O pins is selected by a series of registers via the application program control.
Pin-shared Function Selection Registers
The limited number of supplied pins in a package can impose restrictions on the amount of functions
a certain device can contain. However by allowing the same pins to share several different functions
and providing a means of function selection, a wide range of different functions can be incorporated
into even relatively small package sizes. The device includes Port "A" pin shared function selection
registers, labeled as PASn, and input function selection register, labeled as IFS, which can select the
desired functions of the multi-function pin-shared pins.
When the pin-shared input function is selected to be used, the corresponding input and output
functions selection should be properly managed. For example, if the cascading transceiver interface
is used, the corresponding pin-shared function should be configured as the cascading transceiver
interface function by configuring the PAS0 register and the cascading transceiver interface signal
input pin should be properly selected using the IFS register. If the external interrupt function is
selected to be used, the relevant pin-shared function should be selected as an I/O function and the
interrupt input signal active edge should be selected.
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The most important point to note is to make sure that the desired pin-shared function is properly
selected and also deselected. For most pin-shared functions, to select the desired pin-shared function,
the pin-shared function should first be correctly selected using the corresponding pin-shared control
register. After that the corresponding peripheral functional setting should be configured and then
the peripheral function can be enabled. However, a special point must be noted for some digital
input pins, such as CASDI, etc, which share the same pin-shared control configuration with their
corresponding general purpose I/O functions when setting the relevant pin-shared control bit
fields. To select these pin functions, in addition to the necessary pin-shared control and peripheral
functional setup aforementioned, they must also be setup as an input by setting the corresponding bit
in the I/O port control register. To correctly deselect the pin-shared function, the peripheral function
should first be disabled and then the corresponding pin-shared function control register can be
modified to select other pin-shared functions.
Bit
Register
Name
7
6
5
4
3
2
1
0
PAS0
PAS07
PAS06
PAS05
PAS04
PAS03
PAS02
—
—
PAS1
PAS17
PAS16
PAS15
PAS14
PAS13
PAS12
PAS11
PAS10
IFS
—
—
—
—
—
—
—
IFS0
Pin-shared Function Selection Registers List
• PAS0 Register
Bit
7
6
5
4
3
2
1
0
Name
PAS07
PAS06
PAS05
PAS04
PAS03
PAS02
—
—
R/W
R/W
R/W
R/W
R/W
R/W
R/W
—
—
POR
0
0
0
0
0
0
—
—
Bit 7~6
PAS07~PAS06: PA3 Pin-shared function selection
00: PA3
01: PA3
10: PA3
11: CASDI
Bit 5~4
PAS05~PAS04: PA2 Pin-shared function selection
00: PA2
01: PA2
10: PA2
11: CASDI
Bit 3~2
PAS03~PAS02: PA1 Pin-shared function selection
00: PA1
01: PA1
10: PA1
11: CASDO
Bit 1~0
Unimplemented, read as "0"
• PAS1 Register
Bit
7
6
5
4
3
2
1
0
Name
PAS17
PAS16
PAS15
PAS14
PAS13
PAS12
PAS11
PAS10
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7~6
Rev. 1.00
PAS17~PAS16: PA7 Pin-Shared function selection
00: PA7
01: PA7
10: PA7
11: CCO2
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Bit 5~4
PAS15~PAS14: PA6 Pin-Shared function selection
00: PA6
01: PA6
10: PA6
11: CCO1
Bit 3~2
PAS13~PAS12: PA5 Pin-Shared function selection
00: PA5
01: PA5
10: PA5
11: CCO0
Bit 1~0
PAS11~PAS10: PA4 Pin-Shared function selection
00: PA4
01: PA4
10: PA4
11: CASDO
• IFS Register
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
—
—
—
—
IFS0
R/W
—
—
—
—
—
—
—
R/W
POR
—
—
—
—
—
—
—
0
Bit 7~1
Unimplemented, read as "0"
Bit 0
IFS0: Cascading Transceiver interface source selection
0: PA3
1: PA2
I/O Pin Structures
The accompanying diagram illustrates the internal structure of the I/O logic function. As the exact
logical construction of the I/O pin will differ from this drawing, it is supplied as a guide only to
assist with the functional understanding of the I/O logic function. The wide range of pin-shared
structures does not permit all types to be shown.
VDD
Control Bit
Data Bus
Write Control Register
Chip Reset
Read Control Register
D
Weak
Pull-up
CK Q
S
I/O pin
Data Bit
D
Write Data Register
Q
Pull-high
Register
Select
Q
CK Q
S
Read Data Register
System Wake-up
M
U
X
wake-up Select
Logic Function Input/Output Structure
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Programming Considerations
Within the user program, one of the first things to consider is port initialisation. After a reset, all of
the I/O data and port control registers will be set high. This means that all I/O pins will default to
an input state, the level of which depends on the other connected circuitry and whether pull-high
selections have been chosen. If the port control register, PAC, are then programmed to setup some
pins as outputs, these output pins will have an initial high output value unless the associated port
data register, PA, are first programmed. Selecting which pins are inputs and which are outputs can
be achieved byte-wide by loading the correct values into the appropriate port control register or
by programming individual bits in the port control register using the "SET [m].i" and "CLR [m].i"
instructions. Note that when using these bit control instructions, a read-modify-write operation takes
place. The microcontroller must first read in the data on the entire port, modify it to the required new
bit values and then rewrite this data back to the output ports.
Port A has the additional capability of providing wake-up functions. When the device is in the
SLEEP or IDLE Mode, various methods are available to wake the device up. One of these is a high
to low transition of any of the Port A pins. Single or multiple pins on Port A can be setup to have this
function.
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Timer Modules – TM
One of the most fundamental functions in any microcontroller device is the ability to control and
measure time. To implement time related functions this device includes several Timer Modules,
abbreviated to the name TM. The TMs are multi-purpose timing units and serve to provide
operations such as Timer/Counter, Compare Match Output as well as being the functional unit for
the generation of PWM signals. Each of the TMs has two individual interrupts. The addition of
input and output pins for each TM ensures that users are provided with timing units with a wide and
flexible range of features.
The general features of the Compact type TM are described here with more detailed information
provided in the Compact type TM section.
Introduction
The device contains three Compact type TMs having a reference name of CTM0, CTM1 and
CTM2. The common features to the Compact TMs will be described in this section and the detailed
operation will be described in the corresponding sections. The main features of the CTM are
summarised in the accompanying table.
Function
CTM
Timer/Counter
√
Input Capture
—
Compare Match Output
√
PWM Channels
1
Single Pulse Output
—
PWM Alignment
Edge
PWM Adjustment Period & Duty
Duty or Period
TM Function Summary
TM Operation
The Compact type TMs offer a diverse range of functions, from simple timing operations to
PWM signal generation. The key to understanding how the TM operates is to see it in terms of
a free running counter whose value is then compared with the value of pre-programmed internal
comparators. When the free running counter has the same value as the pre-programmed comparator,
known as a compare match situation, a TM interrupt signal will be generated which can clear the
counter and perhaps also change the condition of the TM output pin. The internal TM counter is
driven by a user selectable clock source, which can be an internal clock.
TM Clock Source
The clock source which drives the main counter in the TM can originate from various sources.
The selection of the required clock source is implemented using the CTnCK2~CTnCK0 bits in the
CTMn control registers. The clock source can be a ratio of the system clock fSYS or the internal high
clock fH, the fSUB clock source.
TM Interrupts
The Compact type TMs each have two internal interrupts, one for each of the internal comparator
A or comparator P, which generate a TM interrupt when a compare match condition occurs. When a
TM interrupt is generated it can be used to clear the counter and also to change the state of the TM
output pin.
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TM External Pins
The TMs each have two output pins, CTPn and CTPnB. The CTPnB is the inverted signal of the
CTPn output. When the TM is in the Compare Match Output Mode, these pins can be controlled
by the TM to switch to a high or low level or to toggle when a compare match situation occurs. The
external CTPn and CTPnB output pins are also the pins where the TM generates the PWM output
waveform.
CTM0 Output
CTM1 Output
CTM2 Output
CTP0, CTP0B
CTP1, CTP1B
CTP1, CTP1B
TM External Pins
Programming Considerations
The TM Counter Registers, the Capture/Compare CCRA register, being 10-bit, has a low and high
byte structure. The high byte can be directly accessed, but as the low byte can only be accessed via
an internal 8-bit buffer, reading or writing to this register pair must be carried out in a specific way.
The important point to note is that data transfer to and from the 8-bit buffer and its related low byte
only takes place when a write or read operation to its corresponding high byte is executed.
As the CCRA register is implemented in the way shown in the following diagram and accessing
these registers is carried out in a specific way described above, it is recommended to use the "MOV"
instruction to access the CCRA low byte register, named CTMnAL, using the following access
procedures. Accessing the CCRA low byte register without following these access procedures will
result in unpredictable values.
CTMn Counter Register (Read only)
CTMnDL CTMnDH
8-bit Buffer
CTMnAL CTMnAH
CTMn CCRA Register (Read/Write)
Data Bus
The following steps show the read and write procedures:
• Writing Data to CCRA
♦♦
Step 1. Write data to Low Byte CTMnAL
––Note that here data is only written to the 8-bit buffer.
♦♦
Step 2. Write data to High Byte CTMnAH
––Here data is written directly to the high byte registers and simultaneously data is latched
from the 8-bit buffer to the Low Byte registers.
• Reading Data from the Counter Registers and or CCRA
Rev. 1.00
♦♦
Step 1. Read data from the High Byte CTMnDH or CTMnAH
––Here data is read directly from the High Byte registers and simultaneously data is latched
from the Low Byte register into the 8-bit buffer.
♦♦
Step 2. Read data from the Low Byte CTMnDL or CTMnAL
––This step reads data from the 8-bit buffer.
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Compact Type TM – CTM
Although the simplest form of the three TM types, the Compact TM type still contains three
operating modes, which are Compare Match Output, Timer/Event Counter and PWM Output modes.
The Compact TM can drive two external output pins.
CCRP
Comparator P Match
3-bit Comparator P
fSYS/4
fSYS
fH/16
fH/64
fSUB
fSUB
000
001
010
011
100
101
CTMnPF Interrupt
CTnOC
b7~b9
Counter Clear
10-bit Count-up Counter
CTnON
CTnPAU
CTnCCLR
b0~b9
10-bit Comparator A
Output
Control
0
1
Polarity
Control
CTPn
CTPnB
CTnM1, CTnM0 CTnPOL
CTnIO1, CTnIO0
Comparator A Match
CTMnAF Interrupt
CTnCK2~CTnCK0
CCRA
Note: The CTPn pin can be source for RGBn PWM input. More information is provided in the Constant Current
LED Driver section.
Compact Type TM Block Diagram (n=0~2)
Compact TM Operation
The Compact Type TM core is a 10-bit count-up counter which is driven by a user selectable internal
or external clock source. There are also two internal comparators with the names, Comparator A
and Comparator P. These comparators will compare the value in the counter with CCRP and CCRA
registers. The CCRP is three bits wide whose value is compared with the highest three bits in the
counter while the CCRA is the ten bits and therefore compares with all counter bits.
The only way of changing the value of the 10-bit counter using the application program, is to
clear the counter by changing the CTnON bit from low to high. The counter will also be cleared
automatically by a counter overflow or a compare match with one of its associated comparators.
When these conditions occur, a CTMn interrupt signal will also usually be generated. The Compact
Type TM can operate in a number of different operational modes, can be driven by different clock
sources and can also control two output pins. All operating setup conditions are selected using
relevant internal registers.
Compact Type TM Register Description
Overall operation of the Compact Type TM is controlled using a series of registers. A read only
register pair exists to store the internal counter 10-bit value, while a read/write register pair exists to
store the internal 10-bit CCRA value. The remaining two registers are control registers which setup
the different operating and control modes as well as the three CCRP bits.
Bit
Register
Name
7
6
5
4
3
2
1
0
CTMnC0
CTnPAU
CTnCK2
CTnCK1
CTnCK0
CTnON
CTnRP2
CTnRP1
CTnRP0
CTMnC1
CTnM1
CTnM0
CTnIO1
CTnIO0
CTnOC
CTnPOL CTnDPX CTnCCLR
CTMnDL
D7
D6
D5
D4
D3
D2
D1
D0
CTMnDH
—
—
—
—
—
—
D9
D8
CTMnAL
D7
D6
D5
D4
D3
D2
D1
D0
CTMnAH
—
—
—
—
—
—
D9
D8
10-bit Compact TM Register List
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• CTMnC0 Register
Bit
7
6
5
4
3
2
1
0
Name
CTnPAU
CTnCK2
CTnCK1
CTnCK0
CTnON
CTnRP2
CTnRP1
CTnRP0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7
Bit 6~4
Bit 3
Bit 2~0
Rev. 1.00
CTnPAU: CTMn Counter Pause Control
0: Run
1: Pause
The counter can be paused by setting this bit high. Clearing the bit to zero restores
normal counter operation. When in a Pause condition the CTM will remain powered
up and continue to consume power. The counter will retain its residual value when
this bit changes from low to high and resume counting from this value when the bit
changes to a low value again.
CTnCK2~CTnCK0: Select CTMn Counter clock
000: fSYS/4
001: fSYS
010: fH/16
011: fH/64
100: fSUB
101: fSUB
110: Undefined, cannot be selected
111: Undefined, cannot be selected
These three bits are used to select the clock source for the CTM. The clock source fSYS
is the system clock, while fH and fSUB are other internal clocks, the details of which can
be found in the oscillator section.
CTnON: CTMn Counter On/Off Control
0: Off
1: On
This bit controls the overall on/off function of the CTM. Setting the bit high enables
the counter to run, clearing the bit disables the CTM. Clearing this bit to zero will
stop the counter from counting and turn off the CTM which will reduce its power
consumption. When the bit changes state from low to high the internal counter value
will be reset to zero, however when the bit changes from high to low, the internal
counter will retain its residual value until the bit returns high again.
If the CTM is in the Compare Match Output Mode or the PWM Output Mode then the
CTM output pin will be reset to its initial condition, as specified by the CTnOC bit,
when the CTnON bit changes from low to high.
CTnRP2~CTnRP0: CTMn CCRP 3-bit register, compared with the CTMn Counter bit 9~bit 7
Comparator P Match Period
000: 1024 CTMn clocks
001: 128 CTMn clocks
010: 256 CTMn clocks
011: 384 CTMn clocks
100: 512 CTMn clocks
101: 640 CTMn clocks
110: 768 CTMn clocks
111: 896 CTMn clocks
These three bits are used to setup the value on the internal CCRP 3-bit register, which
are then compared with the internal counter's highest three bits. The result of this
comparison can be selected to clear the internal counter if the CTnCCLR bit is set to
zero. Setting the CTnCCLR bit to zero ensures that a compare match with the CCRP
values will reset the internal counter. As the CCRP bits are only compared with the
highest three counter bits, the compare values exist in 128 clock cycle multiples.
Clearing all three bits to zero is in effect allowing the counter to overflow at its
maximum value.
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• CTMnC1 Register
Rev. 1.00
Bit
7
6
5
4
3
Name
CTnM1
CTnM0
CTnIO1
CTnIO0
CTnOC
2
1
0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
CTnPOL CTnDPX CTnCCLR
Bit 7~6
CTnM1~CTnM0: Select CTMn Operating Mode
00: Compare Match Output Mode
01: Undefined
10: PWM Output Mode
11: Timer/Counter Mode
These bits setup the required operating mode for the CTM. To ensure reliable
operation the CTM should be switched off before any changes are made to the CTnM1
and CTnM0 bits. In the Timer/Counter Mode, the CTM output pin state is undefined.
Bit 5~4
CTnIO1~CTnIO0: Select CTPn output function
Compare Match Output Mode
00: No change
01: Output low
10: Output high
11: Toggle output
PWM Output Mode
00: PWM Output inactive state
01: PWM Output active state
10: PWM Output
11: Undefined
Timer/Counter Mode
Unused
These two bits are used to determine how the CTM output pin changes state when a
certain condition is reached. The function that these bits select depends upon in which
mode the CTM is running.
In the Compare Match Output Mode, the CTnIO1 and CTnIO0 bits determine how the
CTM output pin changes state when a compare match occurs from the Comparator A.
The CTM output pin can be setup to switch high, switch low or to toggle its present
state when a compare match occurs from the Comparator A. When the bits are both
zero, then no change will take place on the output. The initial value of the CTM output
pin should be setup using the CTnOC bit in the CTMnC1 register. Note that the output
level requested by the CTnIO1 and CTnIO0 bits must be different from the initial
value setup using the CTnOC bit otherwise no change will occur on the CTM output
pin when a compare match occurs. After the CTM output pin changes state it can be
reset to its initial level by changing the level of the CTnON bit from low to high.
In the PWM Output Mode, the CTnIO1 and CTnIO0 bits determine how the CTM
output pin changes state when a certain compare match condition occurs. The PWM
output function is modified by changing these two bits. It is necessary to only change
the values of the CTnIO1 and CTnIO0 bits only after the CTMn has been switched off.
Unpredictable PWM outputs will occur if the CTnIO1 and CTnIO0 bits are changed
when The CTM is running.
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Bit 3
CTnOC: CTPn Output control bit
Compare Match Output Mode
0: Initial low
1: Initial high
PWM Output Mode
0: Active low
1: Active high
This is the output control bit for the CTM output pin. Its operation depends upon
whether CTM is being used in the Compare Match Output Mode or in the PWM
Output Mode. It has no effect if the CTM is in the Timer/Counter Mode. In the
Compare Match Output Mode it determines the logic level of the CTM output pin
before a compare match occurs. In the PWM Output Mode it determines if the PWM
signal is active high or active low.
Bit 2
CTnPOL: CTPn Output polarity Control
0: Non-invert
1: Invert
This bit controls the polarity of the CTPn output pin. When the bit is set high the CTM
output pin will be inverted and not inverted when the bit is zero. It has no effect if the
CTM is in the Timer/Counter Mode.
Bit 1
CTnDPX: CTMn PWM period/duty Control
0: CCRP – period, CCRA – duty
1: CCRP – duty; CCRA – period
This bit, determines which of the CCRA and CCRP registers are used for period and
duty control of the PWM waveform.
Bit 0
CTnCCLR: Select CTMn Counter clear condition
0: CTMn Comparatror P match
1: CTMn Comparatror A match
This bit is used to select the method which clears the counter. Remember that the
Compact TM contains two comparators, Comparator A and Comparator P, either of
which can be selected to clear the internal counter. With the CTnCCLR bit set high,
the counter will be cleared when a compare match occurs from the Comparator A.
When the bit is low, the counter will be cleared when a compare match occurs from
the Comparator P or with a counter overflow. A counter overflow clearing method can
only be implemented if the CCRP bits are all cleared to zero. The CTnCCLR bit is not
used in the PWM Output Mode.
• CTMnDL Register
Bit
7
6
5
4
3
2
1
0
Name
D7
D6
D5
D4
D3
D2
D1
D0
R/W
R
R
R
R
R
R
R
R
POR
0
0
0
0
0
0
0
0
Bit 7~0
D7~D0: CTMnCounter Low Byte Register bit 7 ~ bit 0
CTMn 10-bit Counter bit 7 ~ bit 0
• CTMnDH Register
Rev. 1.00
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
—
—
—
D9
D8
R/W
—
—
—
—
—
—
R
R
POR
—
—
—
—
—
—
0
0
Bit 7~2
Unimplemented, read as "0"
Bit 1~0
D9~D8: CTMn Counter High Byte Register bit 1 ~ bit 0
CTMn 10-bit Counter bit 9 ~ bit 8
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RGB Dimming LED Flash MCU
• CTMnAL Register
Bit
7
6
5
4
3
2
1
0
Name
D7
D6
D5
D4
D3
D2
D1
D0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7~0
D7~D0: CTMn CCRA Low Byte Register bit 7 ~ bit 0
CTMn 10-bit CCRA bit 7 ~ bit 0
• CTMnAH Register
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
—
—
—
D9
D8
R/W
—
—
—
—
—
—
R/W
R/W
POR
—
—
—
—
—
—
0
0
Bit 7~2
Unimplemented, read as "0"
Bit 1~0
D9~D8: CTMn CCRA High Byte Register bit 1 ~ bit 0
CTMn 10-bit CCRA bit 9 ~ bit 8
Compact Type TM Operating Modes
The Compact Type TM can operate in one of three operating modes, Compare Match Output Mode,
PWM Output Mode or Timer/Counter Mode. The operating mode is selected using the CTnM1 and
CTnM0 bits in the CTMnC1 register.
Compare Match Output Mode
To select this mode, bits CTnM1 and CTnM0 in the CTMnC1 register, should be set to 00
respectively. In this mode once the counter is enabled and running it can be cleared by three
methods. These are a counter overflow, a compare match from Comparator A and a compare match
from Comparator P. When the CTnCCLR bit is low, there are two ways in which the counter can
be cleared. One is when a compare match occurs from Comparator P, the other is when the CCRP
bits are all zero which allows the counter to overflow. Here both CTMnAF and CTMnPF interrupt
request flags for the Comparator A and Comparator P respectively, will both be generated.
If the CTnCCLR bit in the CTMnC1 register is high then the counter will be cleared when a compare
match occurs from Comparator A. However, here only the CTMnAF interrupt request flag will be
generated even if the value of the CCRP bits is less than that of the CCRA registers. Therefore when
CTnCCLR is high no CTMnPF interrupt request flag will be generated. If the CCRA bits are all
zero, the counter will overflow when it reaches its maximum 10-bit, 3FF Hex, value, however here
the CTMnAF interrupt request flag will not be generated.
As the name of the mode suggests, after a comparison is made, the CTM output pin will change
state. The CTM output pin condition however only changes state when an CTMnAF interrupt
request flag is generated after a compare match occurs from Comparator A. The CTMnPF interrupt
request flag, generated from a compare match occurs from Comparator P, will have no effect on
the CTM output pin. The way in which the CTM output pin changes state are determined by the
condition of the CTnIO1 and CTnIO0 bits in the CTMnC1 register. The CTM output pin can be
selected using the CTnIO1 and CTnIO0 bits to go high, to go low or to toggle from its present
condition when a compare match occurs from Comparator A. The initial condition of the CTM
output pin, which is setup after the CTnON bit changes from low to high, is setup using the CTnOC
bit. Note that if the CTnIO1 and CTnIO0 bits are zero then no pin change will take place.
Rev. 1.00
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RGB Dimming LED Flash MCU
Counter overflow
Counter Value
0x3FF
CTnCCLR = 0; CTnM [1:0] = 00
CCRP > 0
Counter cleared by CCRP value
CCRP=0
CCRP > 0
Counter
Restart
Resume
CCRP
Pause
CCRA
Stop
Time
CTnON
CTnPAU
CTnPOL
CCRP Int. flag
CTMnPF
CCRA Int. flag
CTMnAF
CTMn O/P Pin
Output pin set to
initial Level Low if
CTnOC=0
Output not affected by
CTMnAF flag. Remains High
until reset by CTnON bit
Output Toggle
with CTMnAF flag
Here CTnIO [1:0] = 11
Toggle Output select
Note CTnIO [1:0] = 10
Active High Output select
Output Inverts
when CTnPOL is high
Output Pin
Reset to Initial value
Output controlled by other
pin-shared function
Compare Match Output Mode – CTnCCLR=0(n=0~2)
Note: 1. With CTnCCLR = 0, a Comparator P match will clear the counter
2. The CTM output pin controlled only by the CTMnAF flag
3. The output pin reset to initial state by a CTnON bit rising edge
Rev. 1.00
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RGB Dimming LED Flash MCU
Counter Value
CTnCCLR = 1; CTnM [1:0] = 00
CCRA = 0
Counter overflow
CCRA > 0 Counter cleared by CCRA value
0x3FF
Resume
CCRA
Pause
CCRA=0
Stop
Counter Restart
CCRP
Time
CTnON
CTnPAU
CTnPOL
No CTMnAF flag
generated on
CCRA overflow
CCRA Int. flag
CTMnAF
CCRP Int. flag
CTMnPF
CTMn O/P Pin
CTMnPF not
generated
Output pin set to
initial Level Low if
CTnOC=0
Output does
not change
Output Toggle
with CTMnAF flag
Here CTnIO [1:0] = 11
Toggle Output select
Output not affected by
CTMnAF flag. Remains High
until reset by CTnON bit
Note CTnIO [1:0] = 10
Active High Output select
Output Inverts
when CTnPOL is high
Output Pin
Reset to Initial value
Output controlled by other
pin-shared function
Compare Match Output Mode – CTnCCLR=1(n=0~2)
Note: 1. With CTnCCLR = 1, a Comparator A match will clear the counter
2. The CTM output pin controlled only by the CTMnAF flag
3. The output pin reset to initial state by a CTnON bit rising edge
4. The CTMnPF flags is not generated when CTnCCLR = 1
Rev. 1.00
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Timer/Counter Mode
To select this mode, bits CTnM1 and CTnM0 in the CTMnC1 register should be set to 11
respectively. The Timer/Counter Mode operates in an identical way to the Compare Match Output
Mode generating the same interrupt flags. The exception is that in the Timer/Counter Mode the
CTM output pin is not used. Therefore the above description and Timing Diagrams for the Compare
Match Output Mode can be used to understand its function.
PWM Output Mode
To select this mode, bits CTnM1 and CTnM0 in the CTMnC1 register should be set to 10
respectively. The PWM function within the CTM is useful for applications which require functions
such as motor control, heating control, illumination control etc. By providing a signal of fixed
frequency but of varying duty cycle on the CTM output pin, a square wave AC waveform can be
generated with varying equivalent DC RMS values.
As both the period and duty cycle of the PWM waveform can be controlled, the choice of generated
waveform is extremely flexible. In the PWM Output Mode, the CTnCCLR bit has no effect on the
PWM operation. Both of the CCRA and CCRP registers are used to generate the PWM waveform,
one register is used to clear the internal counter and thus control the PWM waveform frequency,
while the other one is used to control the duty cycle. Which register is used to control either
frequency or duty cycle is determined using the CTnDPX bit in the CTMnC1 register. The PWM
waveform frequency and duty cycle can therefore be controlled by the values in the CCRA and
CCRP registers.
An interrupt flag, one for each of the CCRA and CCRP, will be generated when a compare match
occurs from either Comparator A or Comparator P. The CTnOC bit in the CTMnC1 register is used
to select the required polarity of the PWM waveform while the two CTnIO1 and CTnIO0 bits are
used to enable the PWM output or to force the CTM output pin to a fixed high or low level. The
CTnPOL bit is used to reverse the polarity of the PWM output waveform.
CTM, PWM Output Mode, Edge-aligned Mode, CTnDPX=0
CCRP
001b
010b
011b
100b
101b
110b
111b
000b
Period
128
256
384
512
640
768
896
1024
Duty
CCRA
If fSYS = 8MHz, CTM clock source is fSYS/4, CCRP = 100b, CCRA =128,
The CTM PWM output frequency = (fSYS/4) / 512 = fSYS/2048 = 3.9063kHz, duty = 128/512 = 25%.
If the Duty value defined by the CCRA register is equal to or greater than the Period value, then the
PWM output duty is 100%.
CTM, PWM Output Mode, Edge-aligned Mode, CTnDPX=1
CCRP
001b
010b
011b
100b
Period
Duty
101b
110b
111b
000b
768
896
1024
CCRA
128
256
384
512
640
The PWM output period is determined by the CCRA register value together with the CTM clock
while the PWM duty cycle is defined by the CCRP register value.
Rev. 1.00
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RGB Dimming LED Flash MCU
Counter Value
CTnDPX = 0; CTnM [1:0] = 10
Counter cleared by
CCRP
Counter Reset when
CTnON returns high
CCRP
Pause
Resume
Counter Stop if
CTnON bit low
CCRA
Time
CTnON
CTnPAU
CTnPOL
CCRA Int. flag
CTMnAF
CCRP Int. flag
CTMnPF
CTMn O/P Pin
(CTnOC=1)
CTMn O/P Pin
(CTnOC=0)
PWM resumes
Output controlled by operation
other pin-shared function
Output Inverts
when CTnPOL = 1
PWM Period set by CCRP
PWM Duty Cycle
set by CCRA
PWM Output Mode – CTnDPX=0(n=0~2)
Note: 1. Here CTnDPX = 0 - Counter cleared by CCRP
2. A counter clear sets the PWM Period
3. The internal PWM function continues running even when CTnIO[1:0] = 00 or 01
4. The CTnCCLR bit has no influence on PWM operation
Rev. 1.00
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RGB Dimming LED Flash MCU
Counter Value
CTnDPX = 1; CTnM [1:0] = 10
Counter cleared by
CCRA
Counter Reset when
CTnON returns high
CCRA
Pause
Resume
Counter Stop if
CTnON bit low
CCRP
Time
CTnON
CTnPAU
CTnPOL
CCRP Int. flag
CTMnPF
CCRA Int. flag
CTMnAF
CTMn O/P Pin
(CTnOC=1)
CTMn O/P Pin
(CTnOC=0)
PWM Duty Cycle
set by CCRP
PWM resumes
operation
Output controlled by
other pin-shared function
Output Inverts
when CTnPOL = 1
PWM Period set by CCRA
PWM Output Mode – CTnDPX=1(n=0~2)
Note: 1. Here CTnDPX = 1 - Counter cleared by CCRA
2. A counter clear sets the PWM Period
3. The internal PWM function continues even when CTnIO[1:0] = 00 or 01
4. The CTnCCLR bit has no influence on PWM operation
Rev. 1.00
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RGB Dimming LED Flash MCU
Cascading Transceiver Interface
Cascade function is a feature of the LED tape light. It can be issue from a master MCU, and transfer
PWM data for RGB color LED by single line cascading transceiver interface. The transfer rate
is as soon as possible to make RGB LED change color smoothly. It is noted that when cascading
transceiver is the master device, the Tx function is active.
Single Line Cascading Transceiver interface is one-way transmission interface which contains an
input CASDI pin and an output CASDO pin. When the Rx circuit has received full 24 bits data,
the transceiver will bypass the path to next device, and the next device will continue to read the
following 24 bits data. The interception of 24 bits data in this sequence, which is called cascade
function.
TRGTX
CASD0[7:0] R/W
CASD1[7:0] R/W
CASMOD
BITERR
CASRXEN
Noise
Filter
CASDI
RX
Circuit
fCAS1
CASMOD
CASEN
RCNT
(8-bit)
8-bit Shift register
FULL24
fCAS1
fCAS2
TX
Circuit
1
CASDO
EMPTY24
fCAS1
PCNT
(8-bit)
fCAS1
CASRES
D0CNT
(5-bit)
D1CNT
(5-bit)
CASD2[7:0] R/W
CASTH
(5-bit)
0
BITERR
CASMOD
PCNTEN
PASSEN
fCASCLKI
fCAS1
fCAS2 = fCAS1/16
CASPRE
CASPRE[2:0]
Note: The cascade clock fCASCLKI is sourced from the system clock fSYS.
Cascading Transceiver Interface Block Diagram
CASD2
CASD1
CASD0
Bit 7, Bit 6……Bit 0
Bit 7, Bit 6……Bit 0
Bit 7, Bit 6……Bit 0
First bit for
transmission
24 bits data (one word) =
CASD2(8-bit)+CASD1(8-bit)+CASD0(8-bit)
tTX_D0H
tTX_D1H
tTX_D0L
tTX_D1L
tBIT
tBIT
Logic 0
Data
Logic 1
Data
Hang time ≥ tRESET
→ Transceiver reset
tTX_D0H = Logic 0 high level count
tTX_D1H = Logic 1 high level count
tTX_D0L = Logic 0 low level count = tBIT - tTX_D0H
tTX_D1L = Logic 1 low level count = tBIT - tTX_D1H
tBIT = Bit time period
tRESET = Reset time count
Single Line Cascading Transceiver Interface Data Sequence
Rev. 1.00
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RGB Dimming LED Flash MCU
Cascading Transceiver Interface Register Description
Overall operation of the Cascading Transceiver Interface is controlled using a series of registers. The
CASCON and INTCON registers are used for various cascading transceiver RX and TX function
controls and interrupt control. The CASPRE register is used to select cascading transceiver clock.
The CASTH register is used to specify the cascading transceiver RX function input data judgment
threshold value. The D0CNT and D1CNT registers are used to control the cascading transceiver
TX function logic 0 and logic 1 output data. The PCNT and RCNT registers are used to control the
cascading transceiver data bit time period and reset time period.
Bit
Register
Name
7
CASCON
—
CASPRE
—
—
—
—
—
CASTH
—
—
—
THS4
THS3
THS2
THS1
THS0
D0CNT
—
—
—
LCNT4
LCNT3
LCNT2
LCNT1
LCNT0
HCNT0
6
5
PCNTEN CASRXEN
4
3
D4
TRGTX
2
1
0
PASSEN CASMOD
CASEN
CASPRE2 CASPRE1 CASPRE0
D1CNT
—
—
—
HCNT4
HCNT3
HCNT2
HCNT1
PCNT
PS7
PS6
PS5
PS4
PS3
PS2
PS1
PS0
RCNT
RS7
RS6
RS5
RS4
RS3
RS2
RS1
RS0
CASD0
D7
D6
D5
D4
D3
D2
D1
D0
CASD1
D7
D6
D5
D4
D3
D2
D1
D0
CASD2
D7
D6
D5
D4
D3
D2
D1
D0
INTCON BITERR CASRES
EMPTY24
FULL24 BERINTEN RESINTEN EPTINTEN FULINTEN
Cascading Transceiver Interface Register List
• CASCON Register
Rev. 1.00
Bit
7
Name
—
6
R/W
—
R/W
POR
—
1
5
4
3
D4
TRGTX
R/W
R/W
R/W
R/W
R/W
R/W
0
0
0
0
0
0
PCNTEN CASRXEN
2
1
0
PASSEN CASMOD
CASEN
Bit 7
Unimplemented, read as "0"
Bit 6
PCNTEN: RX/TX transfer bit time counter control
0: Disable
1: Enable
This bit is used to count the RX or TX data transfer bit time period. When the
PCNTEN bit is cleared to 0, the bit time counter PCNT function will be disabled in
the RX mode. It means that the bit time will not be checked and then the BITERR flag
will always be 0. For the TX mode the PCNT is always enabled and the PCNTEN bit
has no effect on the PCNT function.
When the PCNTEN bit is set to 1, the bit time counter PCNT function will be enabled.
For the TX function the bit time counter is used to define the transmit bit time. For
the RX function the bit time counter is used to define the maximum bit time. If the bit
time counter underflows and no second rising edge appears on the CASDI line, the
BITERR flag will be set to 1.
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Rev. 1.00
Bit 5
CASRXEN: Cascading transceiver RX function enable control
0: Disable
1: Enable
This bit is used to control the cascading transceiver RX function. When this bit
is set to 1, the cascading transceiver RX function will be enabled. This bit will
automatically be cleared to 0 when the RX shift register full flag, FULL24, is set
high. Then it will automatically be set to 1 again when the cascading transceiver reset
flag, CASRES, is set high. When this bit is set to 0, the cascading transceiver RX
function will be disabled. However, the cascading transceiver reset signal can still be
decoded and recognized as the RX function is disabled. Note that the PASSEN bit
will automatically be cleared to 0 by hardware when the CASRXEN bit is set to 1 by
hardware and vice versa.
Bit 4
D4: Reserved bit, should be fixed at "0".
Bit 3
TRGTX: Cascading transceiver TX output buffer trigger control
0: No action or data is transmitted completely
1: TX buffer output is triggered and data is transmitting continuously
This bit can only be written into with a value of "1" when the CASEN bit is high. The
TRGTX bit will be cleared to 0 by hardware when the TX shift register empty flag,
EMPTY24, is set high. It will also be cleared to 0 when the CASEN bit is set low.
Note that the EMPTY 24 bit will be cleared to 0 by hardware when the TRGTX bit is
set high by software regardless of the transceiver operation modes. Setting the TRGTX
bit in the RX mode will have no operation.
Bit 2
PASSEN: Cascading transceiver input signal bypass RX circuit enable control
0: Disable – Not bypass the RX circuit
1: Enable – Bypass the RX circuit
This bit controls the cascading transceiver input signal bypass function. It will
automatically be set and cleared by hardware. When the CASRXEN bit is set to 1
by hardware to enable the cascading transceiver RX function, the PASSEN bit will
automatically be set to 0 by hardware and the cascading transceiver input signal will
be decoded by the RX circuit. When the CASRXEN bit is cleared to 0 by hardware
to disable the cascading transceiver RX function, the PASSEN bit will automatically
be set to 1 by hardware. At the same time the cascading transceiver input signal will
bypass the RX circuit and directly be connected to the CASDO line.
Bit 1
CASMOD: Cascading transceiver TX or RX mode selection
0: RX mode
1: TX mode
This bit can only be modified when the CASEN bit is set low. The cascading
transceiver operating mode should first be selected followed by setting the CASEN bit
high.
Bit 0
CASEN: Cascading transceiver enable control
0: Disable
1: Enable
This bit is used to enable or disable the cascading transceiver function. When it is
cleared to 0 to disable the cascading transceiver function, only the internal control
circuit and corresponding read-only flags in the INTCON register together with the
TRGTX bit will be reset. Other registers contents will be kept unchanged. Note that in
the RX mode the contents of the CASD0~CASD2 registers will be unknown when the
CASEN bit is set low. When the CASEN bit is set low, the CASDI input path will be
switched off and the CASDO output will be floating.
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• CASPRE Register
Bit
7
6
5
4
3
Name
—
—
—
—
—
2
1
0
R/W
—
—
—
—
—
R/W
R/W
R/W
POR
—
—
—
—
—
0
0
0
CASPRE2 CASPRE1 CASPRE0
Bit 7~3
Unimplemented, read as "0"
Bit 2~0
CASPRE2~CASPRE0: Cascading transceiver clock fCAS1 division ratio selection
000: fCAS1 = fCASCLKI
001: fCAS1 = fCASCLKI /2
010: fCAS1 = fCASCLKI /4
011: fCAS1 = fCASCLKI /8
100: fCAS1 = fCASCLKI /16
101: fCAS1 = fCASCLKI /32
110: fCAS1 = fCASCLKI /64
111: fCAS1 = fCASCLKI /128
These bits are used to select the cascading transceiver clock fCAS1 division ratio. The
fCASCLKI clock is the cascading transceiver input clock which is sourced from the
system clock fSYS. The fCAS1 clock is used to drive the whole cascading transceiver
circuits except the reset time counter, RCNT. The reset time counter, RCNT, is driven
by the clock, fCAS2, where fCAS2 = fCAS1 /16.
• CASTH Register
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
THS4
THS3
THS2
THS1
THS0
R/W
—
—
—
R/W
R/W
R/W
R/W
R/W
POR
—
—
—
0
0
1
1
1
Bit 7~5
Unimplemented, read as "0"
Bit 4~0
THS4~THS0: Cascading transceiver RX function data judgment threshold tRX_DTHS
tRX_DTHS = THS[4:0] × tCAS1, where tCAS1 = 1/fCAS1
These bits are used to specify the cascading transceiver RX function input data
judgment threshold value. When the input signal high level period is equal to or greater
than the tRX_DTHS threshold, the input data will be recognized as a logic 1. However, the
input data will be recognized as a logic 0 if the input signal high level period is less
than the tRX_DTHS threshold. The received data will be stored in the CASD0~CASD2
registers.
• D0CNT Register
Rev. 1.00
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
LCNT4
LCNT3
LCNT2
LCNT1
LCNT0
R/W
—
—
—
R/W
R/W
R/W
R/W
R/W
POR
—
—
—
0
0
1
0
0
Bit 7~5
Unimplemented, read as "0"
Bit 4~0
LCNT4~LCNT0: Cascading transceiver TX function output data logic 0 high pulse
count value, tTX_D0H
tTX_D0H = LCNT[4:0] × tCAS1, where tCAS1 = 1/fCAS1
These bits are used to specify the high pulse count value of the cascading transceiver
TX function logic 0 output data, which is driven by the f CAS1 clock. When the
transmitted data stored in the CASDn register is logic 0, a signal with a high pulse
width of tTX_D0H and a low pulse width of (tBIT - tTX_D0H) will be output on the CASDO
line, where the bit time tBIT is specified by the bit time counter PCNT. The LCNT
field minimum value should be properly configured according to the corresponding
cascading transceiver input clock frequency, fCASCLKI, for applications.
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• D1CNT Register
Bit
7
6
5
4
3
2
1
0
Name
—
—
—
HCNT4
HCNT3
HCNT2
HCNT1
HCNT0
R/W
—
—
—
R/W
R/W
R/W
R/W
R/W
POR
—
—
—
0
1
0
1
0
Bit 7~5
Unimplemented, read as "0"
Bit 4~0
HCNT4~HCNT0: Cascading transceiver TX function output data logic 1 high pulse
count value, tTX_D1H
tTX_D1H = HCNT[4:0] × tCAS1, where tCAS1 = 1/fCAS1
These bits are used to specify the high pulse count value of the cascading transceiver
TX function logic 1 output data, which is driven by the f CAS1 clock. When the
transmitted data stored in the CASDn register is logic 1, a signal with a high pulse
width of tTX_D1H and a low pulse width of (tBIT - tTX_D1H) will be output on the CASDO
line, where the bit time tBIT is specified by the bit time counter PCNT. The HCNT
field minimum value should be properly configured according to the corresponding
cascading transceiver input clock frequency, fCASCLKI, for applications.
• PCNT Register
Bit
6
5
4
3
2
1
0
Name
PS7
PS6
PS5
PS4
PS3
PS2
PS1
PS0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
1
1
0
0
0
Bit 7~0
Rev. 1.00
7
PS7~PS0: Cascading transceiver bit time counter
tBIT = PS[7:0] × tCAS1, where tCAS1 = 1/fCAS1
This counter is used to specify the count value of the cascading transceiver data bit
time period. The bit time counter is driven by the fCAS1 clock. For the TX function the
bit time counter is always enabled regardless of the PCNTEN bit status. In the TX
mode the bit time is calculated as the above formula shown. When the TRGTX bit is
set to 1 in the TX mode, the PCNT and D0CNT or D1CNT counters will start to count.
A signal with a high pulse of tTX_D0H or tTX_D1H and a low pulse of (tBIT - tTX_D0H) or (tBIT tTX_D1H) representing a logic data 0 or 1 respectively will be output on the CASDO line.
For the RX function the bit time counter is also used to check whether the error
condition on the received data occurs or not other than to specify the bit time. When
the PCNT function is enabled by setting the PCNTEN bit high and there is a rising
edge on the CASDI line, the bit time counter PCNT will start to count down. If there
is no second rising edge on the CASDI line before the PCNT counter counts down to
zero for the received data bit 0 ~ bit 22, the bit error flag, BITERR, will automatically
be set to 1, which means a bit transfer error occurs. For the data bit 23 reception if a
falling edge appears on the CASDI line before the PCNT counter counts down to zero,
the RX shift register full flag, FULL24, will be set to 1.
It means that the whole 24 bits data has been completely received. Then the PASSEN
bit will automatically be set to 1 by hardware. if there is no falling edge on the CASDI
line when receiving the data bit 23 before the PCNT counter counts down to zero, the
bit error flag, BITERR, will also be set to 1 by hardware to indicate that a bit transfer
error occurs. The PASSEN bit will then be kept unchanged with a low level state.
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RGB Dimming LED Flash MCU
• RCNT Register
Bit
7
6
5
4
3
2
1
0
Name
RS7
RS6
RS5
RS4
RS3
RS2
RS1
RS0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
1
0
0
0
0
0
0
0
Bit 7~0
RS7~RS0: Cascading transceiver reset time counter
tRESET = RS[7:0] × tCAS2, where tCAS2 = 1/fCAS2 = 16/fCAS1 = 16 × tCAS1
This down-counter is used to specify the count value of the cascading transceiver reset
time period in the RX function. The reset time counter is driven by the fCAS2 clock
where the fCAS2 clock is equal to the fCAS1 clock divided by 16. When the CASMOD bit
is set to 0 to select the RX mode and the CASEN bit is set to 1 to enable the cascading
transceiver function, the RCNT counter will start to count. If the CASDI line signal
is kept at a high or low level for a certain time period and the RCNT counts down to
zero, the cascading transceiver reset flag, CASRES, will be set to 1 to indicate that a
cascading transceiver reset condition occurs. When the CASRES bit is set to 1, the
BITERR, FULL24, PASSEN bits will be cleared to 0 and the CASRXEN bit will be
set to 1.
• CASD0 Register
Bit
7
6
5
4
3
2
1
0
Name
D7
D6
D5
D4
D3
D2
D1
D0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7~0
D7~D0: Data byte 0
This register is used to store the data byte 0 received in the RX mode or to be
transmitted in the TX mode.
• CASD1 Register
Bit
7
6
5
4
3
2
1
0
Name
D7
D6
D5
D4
D3
D2
D1
D0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7~0
D7~D0: Data byte 1
This register is used to store the data byte 1 received in the RX mode or to be
transmitted in the TX mode.
• CASD2 Register
Bit
7
6
5
4
3
2
1
0
Name
D7
D6
D5
D4
D3
D2
D1
D0
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7~0
Rev. 1.00
D7~D0: Data byte 2
This register is used to store the data byte 2 received in the RX mode or to be
transmitted in the TX mode.
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RGB Dimming LED Flash MCU
• INTCON Register
Bit
7
6
5
4
3
2
1
0
Name BITERR CASRES EMPTY24 FULL24 BERINTEN RESINTEN EPTINTEN FULINTEN
Rev. 1.00
R/W
R
R
R
R
R/W
R/W
R/W
R/W
POR
0
0
0
0
0
0
0
0
Bit 7
BITERR: RX received data bit time out flag
0: No bit time-out error condition occurs
1: Bit time-out error condition occurs
The bit is used to indicate whether a received bit time-out condition occurs or not.
When a received data bit time is greater than the tBIT time specified by the PCNT
register, the BITERR bit will be set to 1 by hardware to indicate that a received bit
time-out error condition occurs. When the bit time-out error condition occurs, the
RX input data will not be decoded until the CASRES bit is set high which means
that a cascading transceiver reset condition occurs. If the CASRES bit is set high, the
BITERR bit will automatically be cleared to 0 by hardware.
Bit 6
CASRES: Cascading transceiver reset flag
0: No reset condition occurs
1: Reset condition occurs
The bit is used to indicate whether a cascading transceiver reset condition occurs or
not. If the CASDI line signal is kept unchanged at a high or low level for a certain
time period greater than the tRESET time specified by the RCNT register, the CASRES
bit will be set to 1 by hardware to indicate that a RX reset condition occurs. When the
CASRES bit is set high, the BITERR, FULL24 and PASSEN bits will automatically
be cleared to 0 and the CASRXEN bit will be set high by hardware. The CASRES bit
will be cleared to 0 if a rising edge signal on the CASDI line appears.
Bit 5
EMPTY24: Cascading transceiver 24-bit TX shift register empty flag
0: TX shift register is not empty
1: TX shift register is empty
The bit is used to indicate whether the cascading transceiver 24-bit TX shift register is
empty or not. When the TX circuit transmits 24 bits data completely, the 24-bit shift
register will be empty and the EMPTY24 bit will be set to 1. If the EMPTY24 bit is
set high, the TRGTX bit will automatically be cleared to 0 by hardware. When the
TRGTX bit is set high to initiate a transmission, the EMPTY24 bit will automatically
be cleared to 0.
Bit 4
FULL24: Cascading transceiver 24-bit RX shift register full flag
0: RX shift register is not full
1: RX shift register is full
The bit is used to indicate whether the cascading transceiver 24-bit RX shift register
is full or not. When the RX circuit receives 24 bits data completely, the 24-bit shift
register will be full and the FULL24 bit will be set to 1. If the FULL24 bit is set high,
the PASSEN bit will be set to 1 and CASRXEN bit will be cleared to 0 by hardware.
This makes that the CASDI signal is directly output to the CASDO line and bypassed
the cascading transceiver. The FULL24 bit will automatically be cleared to 0 when the
CASRES bit is set high.
Bit 3
BERINTEN: RX received data bit error interrupt control
0: Disable
1: Enable
The bit is used to control the RX received data bit error interrupt function. When the
BITERR bit is set high as the BERINTEN bit is set high, the cascading transceiver
will generate a bit error interrupt signal to inform the microcontroller.
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RGB Dimming LED Flash MCU
Bit 2
RESINTEN: Cascading transceiver reset interrupt control
0: Disable
1: Enable
The bit is used to control the cascading transceiver reset interrupt function. When the
CASRES bit is set high as the RESINTEN bit is set high, the cascading transceiver
will generate a reset interrupt signal to inform the microcontroller.
Bit 1
EPTINTEN: Cascading transceiver TX shift register empty interrupt control
0: Disable
1: Enable
The bit is used to control the cascading transceiver TX shift register empty interrupt
function. When the EMPTY24 bit is set high as the EPTINTEN bit is set high, the
cascading transceiver will generate a TX shift register empty interrupt signal to inform
the microcontroller.
Bit 0
FULINTEN: Cascading transceiver RX shift register full interrupt control
0: Disable
1: Enable
The bit is used to control the cascading transceiver RX shift register full interrupt
function. When the FULL24 bit is set high as the FULINTEN bit is set high, the
cascading transceiver will generate a RX shift register full interrupt signal to inform
the microcontroller.
Cascade Rx Function Operation
The cascade Rx function is used to decode the pulse from the CASDI line to be logic high or logic
low.
Cascade Function Logic High
If the cascading transceiver clock high level count value is greater or equal than the RX function
data judgment threshold value CASTH, it means logic high.
Dn=1
CASDI
fCAS1
CASTH_CNT
7
6
PCNT_CNT
20
19 18 17 16 15 14 13 12
Data
(to 8-bit Shift Register)
5
4
3
Dn-1
2
1
0
11 10
9
8
7
6
5
4
7
6
20
19
1
Falling edge, latch data,
CASTH_CNT=0
Data = 1 in RX Mode (Ex. CASTH= 7)
Rev. 1.00
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RGB Dimming LED Flash MCU
Cascade Function Logic Low
If the cascading transceiver clock high level count value is less than the RX function data judgment
threshold value CASTH, it means logic low.
Dn=0
CASDI
fCAS1
CASTH_CNT
7
6
PCNT_CNT
20
19 18 17 16 15 14 13 12
Data
(to 8-bit Shift Register)
5
4
3
Dn-1
2
1
0
11 10
9
8
7
6
5
4
7
6
20
19
0
Falling edge, latch data,
CASTH_CNT>0
Data = 0 in RX Mode (Ex. CASTH= 7)
Cascade Rx Procedure
Before cascade function is carried out, if the CASDI line signal is kept at a high or low level for
a certain time period and the RCNT counts down to zero, the cascading transceiver reset flag,
CASRES, will be set to 1 to indicate that a cascading transceiver reset condition occurs.
If the CASRES bit is set high, the bus for bypass (MUX to CASDO) will be disabled, it is only
ready for the Rx circuit to decode the CASDI line signal.
Step 1: When master MCU resets the cascade single line bus, the FULL24, BITERR and PASSEN
bits are cleared to 0, the CASRES and CASRXEN bits are set to 1, the Rx circuit is only
ready for the CASDI line signal.
Step 2: When a rising edge appears on the CASDI line, the Rx circuit begins to count high level. If
the high level count value is less than threshold CASTH value before a falling edge appears
on the CASDI line, it means logic low. If, the high level count value is greater or equal than
threshold CASTH value before falling edge appears on the CASDI line, it means logic high.
Step 3: When the 24 bits shift register is full, the FULL24 bit is set to 1, the bus is automatically
enabled bypass path. So the PASSEN bit is set to 1, and the CASRXEN bit is cleared to 0,
the system will generate a CASINT interrupt.
Step 4: The input signal from CASDI line will be transferred to CASDO line through Mux, and can
be passed to the next device.
Step 5: When master MCU resets the cascade bus again, the process will begin from step1 again.
Step 6: When first rising edge appears on the CASDI line, the CASRES bit will be cleared to zero
automatically.
Note: The cascade clock fCAS1 can be adjusted for different baud rates.
Rev. 1.00
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RGB Dimming LED Flash MCU
Dn
CASDI
fCAS1
CASTH_CNT
7
6
PCNT_CNT
20
19 18 17 16 15 14 13 12
Data
(to 8-bit Shift Register)
5
4
1
2
3
0
Dn-1
11 10
9
7
8
6
5
4
2
3
0
1
1
Falling edge, latch data,
CASTH_CNT=0
BITERR
Bit Error in RX mode for bit 0~bit 22
Note: If there is no second rising edge on the CASDI line before the PCNT counter counts down to
zero for the received data bit 0 ~ bit 22, the bit error flag, BITERR, will automatically be set
to 1.
D23
CASDI
fCAS1
CASTH_CNT
7
6
PCNT_CNT
20
19 18 17 16 15 14 13 12
Data
(to 8-bit Shift Register)
BITERR
D22
5
4
3
2
1
0
11 10
9
8
7
6
5
4
3
2
1
0
D23=0
Falling edge, latch data,
CASTH_CNT>0
FULL24
Data = 0 in RX Mode for bit 23
Note: For the data bit 23 reception if a falling edge appears on the CASDI line before the PCNT
counter counts down to zero, the RX shift register full flag, FULL24, will be set to 1. Before
the CASTH counter counts down to zero, the data logic 0 will be read out when a falling edge
appears on the CASDI line.
Rev. 1.00
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RGB Dimming LED Flash MCU
D23
CASDI
fCAS1
CASTH_CNT
7
6
PCNT_CNT
20
19 18 17 16 15 14 13 12
Data
(to 8-bit Shift Register)
5
4
3
2
1
0
D22
11 10
9
8
7
6
5
4
3
2
1
0
D23=1
Falling edge, latch data,
CASTH_CNT=0
BITERR
FULL24
Data = 1 in RX Mode for bit 23
Note: For the data bit 23 reception if a falling edge appears on the CASDI line before the PCNT
counter counts down to zero, the RX shift register full flag, FULL24, will be set to 1. When
the CASTH counter counts down to zero, the data logic 1 will be stored in the 8-bit shift
register and be read out until a falling edge appears on the CASDI line.
CASDI
fCAS1
CASTH_CNT
7
6
PCNT_CNT
20
19 18 17 16 15 14 13 12
Data
(to 8-bit Shift Register)
5
4
3
2
1
0
11 10
9
8
7
6
5
4
3
2
1
0
20
D22
BITERR
FULL24
Note: This is an abnormal situation. If the CASDI line signal is kept at a high level for the data bit
23 reception period. If no falling edge appears on the CASDI line until the PCNT counter
underflows, it means that the whole 24 bits data has not been completely received, the
BITERR bit will be set high, the FULL24 bit will be cleared to 0, and the PASSEN bit will
have no change.
Rev. 1.00
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RGB Dimming LED Flash MCU
Cascade Tx Procedure
Step 1: Firstly clear the CASEN bit to 0 to disable Rx and Tx functions.
Step 2: Set the CASMOD bit high, and clear the PASSEN bit to 0 to enable Tx function and pass
path to the Tx circuit. Then set the CASEN bit high.
Step 3: Write value into the CASD0, CASD1, and CASD2 registers
Step 4: Set the TRGTX bit high to begin to shift data in the CASD0, CASD1, and CASD2 registers
output.
Step 5: When the CASINT interrupt happened, fill value into the CASD0, CASD1, and CASD2
registers again. Repeat from Step 4.
Step 6: When every N×24bits data shift out, the Tx circuit can send a RESET command to slave
device, at that time, the Rx circuit will set CASRES bit high by software.
Step 7: Repeat from Step 3 for next frame data (N×24bits) again.
Note: The cascade clock fCAS1 can be adjusted for different baud rates.
Dn
CASDO
fCAS1
D1CNT_CNT
10
9
4
3
2
1
0
10
PCNT_CNT
16
15 14 13 12 11 10
9
8
7
6
5
8
7
6
5
4
3
2
1
0
16
3
2
1
0
16
EMPTY24
TRGTX
Data = 1 in TX Mode (n=0~22, D1CNT= 10)
Dn
CASDO
fCAS1
D0CNT_CNT
4
3
PCNT_CNT
16
15 14 13 12 11 10
2
1
0
4
9
8
7
6
5
4
EMPTY24
TRGTX
Data = 0 in TX Mode (n=0~22, D0CNT= 4)
Rev. 1.00
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RGB Dimming LED Flash MCU
D23
CASDO
fCAS1
D1CNT_CNT
10
9
4
3
2
1
0
10
PCNT_CNT
16
15 14 13 12 11 10
9
8
7
6
5
8
7
6
5
4
3
2
1
0
16
EMPTY24
TRGTX
Data = 1 in TX Mode (n=23, D1CNT= 10)
Note: The TRGTX bit will be cleared to 0 by hardware when the TX shift register empty flag,
EMPTY24, is set high
Constant Current LED Driver
There is an accurate constant current driver which is specifically designed for LED display
applications. The device provides n-channel stable and constant current outputs for driving LEDs.
The output constant current is determined by the current gain selection bits, CCG[1:0] and RGBn
PWM input. The current variation between channels is less than ±3% while the current variation
between different devices is less than ±6%. The characteristic curve in the saturation region is flat.
The output current remains constant regardless of the LED forward voltage value.
The constant current can be calculated using the following formula:
ICCOn = 5mA × Gain
If the CCEN bit is set high and the RGBn signal is in a logic low level, the CCOn is driven by a
constant current. Otherwise the CCOn is in a floating status.
CCOn
RGBn
VSSn/3
Module n
Module 0
VDD
IOUT
Regulator
and DAC
CCEN CCG[1:0]
Note: 1. n=0~2
2. Module n stands for Module 0 ~ Module 2
3. VSSn/3 stands for every 3 CCO outputs sharing one VSS.
4. RGBn is sourced from the Compact Type TM output CTPn.
Constant Current LED Driver Block Diagram
Rev. 1.00
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• CCS Register
Rev. 1.00
Bit
7
6
5
4
3
2
1
0
Name
CCEN
D6
D5
D4
—
—
CCG1
CCG0
R/W
R/W
R/W
R/W
R/W
—
—
R/W
R/W
POR
0
0
1
0
—
—
0
1
Bit 7
CCEN: Constant Current function enable or disable control
0: Disable
1: Enable
If the CCEN bit is set high and the RGBn signal is in a logic low level, the CCOn is
driven by a constant current. Otherwise the CCOn is in a floating status.
Bit 6~4
D6~D4: Reserved bits. These bits cannot be used and must be fixed as "010".
Bit 3~2
Unimplemented, read as "0"
Bit 1~0
CCG1~CCG0: Constant current gain selection
00: Gain=1.0, ICCOn=5mA
01: Gain=3.0 ICCOn=15mA
10: Gain=7.0, ICCOn=35mA
11: Gain=12.0, ICCOn=60mA
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Interrupts
Interrupts are an important part of any microcontroller system. When an external event or an
internal function such as a Timer Module or an A/D converter requires microcontroller attention,
their corresponding interrupt will enforce a temporary suspension of the main program allowing
the microcontroller to direct attention to their respective needs. The device only contains internal
interrupts functions. The internal interrupts are generated by various internal functions such as TMs,
Time Base, and cascading transceiver interface.
Interrupt Registers
Overall interrupt control, which basically means the setting of request flags when certain
microcontroller conditions occur and the setting of interrupt enable bits by the application program,
is controlled by a series of registers, located in the Special Purpose Data Memory, as shown in the
accompanying table. The first is the INTC0~INTC1 registers which setup the primary interrupts, the
second is the MFI0~ MFI2 registers which setup the Multi-function interrupts.
Each register contains a number of enable bits to enable or disable individual registers as well as
interrupt flags to indicate the presence of an interrupt request. The naming convention of these
follows a specific pattern. First is listed an abbreviated interrupt type, then the (optional) number of
that interrupt followed by either an "E" for enable/ disable bit or "F" for request flag.
Function
Global
Multi-function
Time Base
Cascading transceiver
interface
CTM
Enable Bit
Request Flag
EMI
—
Notes
—
MFnE
MFnF
n=0~2
TBE
TBF
—
CASINTE
CASINTF
—
CTMnPE
CTMnPF
CTMnAE
CTMnAF
n=0~2
Interrupt Register Bit Naming Conventions
Bit
Register
Name
7
6
5
4
3
2
1
0
INTC0
—
MF1F
MF0F
TBF
MF1E
MF0E
TBE
EMI
INTC1
—
—
CASINTF
MF2F
—
—
CASINTE
MF2E
MFI0
—
—
CTM0AF
CTM0PF
—
—
CTM0AE CTM0PE
MFI1
—
—
CTM1AF
CTM1PF
—
—
CTM1AE CTM1PE
MFI2
—
—
CTM2AF
CTM2PF
—
—
CTM2AE CTM2PE
Interrupt Registers List
• INTC0 Register
Rev. 1.00
Bit
7
6
5
4
3
2
1
0
Name
—
MF1F
MF0F
TBF
MF1E
MF0E
TBE
EMI
R/W
—
R/W
R/W
R/W
R/W
R/W
R/W
R/W
POR
—
0
0
0
0
0
0
0
Bit 7
Unimplemented, read as "0"
Bit 6
MF1F: Multi-function interrupt 1 request flag
0: No request
1: Interrupt request
Bit 5
MF0F: Multi-function interrupt 0 request flag
0: No request
1: Interrupt request
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RGB Dimming LED Flash MCU
Bit 4
TBF: Time Base interrupt request flag
0: No request
1: Interrupt request
Bit 3
MF1E: Multi-function interrupt 1 control
0: Disable
1: Enable
Bit 2
MF0E: Multi-function interrupt 0 control
0: Disable
1: Enable
Bit 1
TBE: Time Base interrupt control
0: Disable
1: Enable
Bit 0
EMI: Global interrupt control
0: Disable
1: Enable
• INTC1 Register
Bit
7
6
5
4
3
2
1
0
Name
—
—
CASINTF
MF2F
—
—
CASINTE
MF2E
R/W
—
—
R/W
R/W
—
—
R/W
R/W
POR
—
—
0
0
—
—
0
0
1
0
Bit 7~6
Unimplemented, read as "0"
Bit 5
CASINTF: Cascading transceiver interface interrupt request flag
0: No request
1: Interrupt request
Bit 4
MF2F: Multi-function interrupt 2 request flag
0: No request
1: Interrupt request
Bit 3~2
Unimplemented, read as "0"
Bit 1
CASINTE: Cascading transceiver interface interrupt control
0: Disable
1: Enable
Bit 0
MF2E: Multi-function interrupt control
0: Disable
1: Enable
• MFI0 Register
Rev. 1.00
Bit
7
6
5
4
3
2
Name
—
—
CTM0AF
CTM0PF
—
—
R/W
—
—
R/W
R/W
—
—
R/W
R/W
POR
—
—
0
0
—
—
0
0
Bit 7~6
Unimplemented, read as "0"
Bit 5
CTM0AF: CTM Comparator A match interrupt 0 request flag
0: No request
1: Interrupt request
Bit 4
CTM0PF: CTM Comparator P match interrupt 0 request flag
0: No request
1: Interrupt request
Bit 3~2
Unimplemented, read as "0"
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RGB Dimming LED Flash MCU
Bit 1
CTM0AE: CTM Comparator A match interrupt 0 control
0: Disable
1: Enable
Bit 0
CTM0PE: CTM Comparator P match interrupt 0 control
0: Disable
1: Enable
• MFI1 Register
Bit
7
6
5
4
3
2
Name
—
—
CTM1AF
CTM1PF
—
—
R/W
—
—
R/W
R/W
—
—
R/W
R/W
POR
—
—
0
0
—
—
0
0
1
0
Bit 7~6
Unimplemented, read as "0"
Bit 5
CTM1AF: CTM Comparator A match interrupt 1 request flag
0: No request
1: Interrupt request
Bit 4
CTM1PF: CTM Comparator P match interrupt 1 request flag
0: No request
1: Interrupt request
Bit 3~2
Unimplemented, read as "0"
Bit 1
CTM1AE: CTM Comparator A match interrupt 1 control
0: Disable
1: Enable
Bit 0
CTM1PE: CTM Comparator P match interrupt 1 control
0: Disable
1: Enable
1
0
CTM1AE CTM1PE
• MFI2 Register
Rev. 1.00
Bit
7
6
5
4
3
2
Name
—
—
CTM2AF
CTM2PF
—
—
R/W
—
—
R/W
R/W
—
—
R/W
R/W
POR
—
—
0
0
—
—
0
0
Bit 7~6
Unimplemented, read as "0"
Bit 5
CTM2AF: CTM Comparator A match interrupt 2 request flag
0: No request
1: Interrupt request
Bit 4
CTM2PF: CTM Comparator P match interrupt 2 request flag
0: No request
1: Interrupt request
Bit 3~2
Unimplemented, read as "0"
Bit 1
CTM2AE: CTM Comparator A match interrupt 2 control
0: Disable
1: Enable
Bit 0
CTM2PE: CTM Comparator P match interrupt 2 control
0: Disable
1: Enable
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Interrupt Operation
When the conditions for an interrupt event occur, such as a TM Comparator P or Comparator A
match etc., the relevant interrupt request flag will be set. Whether the request flag actually generates
a program jump to the relevant interrupt vector is determined by the condition of the interrupt enable
bit. If the enable bit is set high then the program will jump to its relevant vector, if the enable bit is
zero then although the interrupt request flag is set an actual interrupt will not be generated and the
program will not jump to the relevant interrupt vector. The global interrupt enable bit, if cleared to
zero, will disable all interrupts.
When an interrupt is generated, the Program Counter, which stores the address of the next instruction
to be executed, will be transferred onto the stack. The Program Counter will then be loaded with a
new address which will be the value of the corresponding interrupt vector. The microcontroller will
then fetch its next instruction from this interrupt vector. The instruction at this vector will usually
be a "JMP" which will jump to another section of program which is known as the interrupt service
routine. Here is located the code to control the appropriate interrupt. The interrupt service routine
must be terminated with a "RETI", which retrieves the original Program Counter address from
the stack and allows the microcontroller to continue with normal execution at the point where the
interrupt occurred.
The various interrupt enable bits, together with their associated request flags, are shown in the
Accompanying diagrams with their order of priority. Some interrupt sources have their own
individual vector while others share the same multi-function interrupt vector. Once an interrupt
subroutine is serviced, all the other interrupts will be blocked, as the global interrupt enable bit,
EMI bit will be cleared automatically. This will prevent any further interrupt nesting from occurring.
However, if other interrupt requests occur during this interval, although the interrupt will not be
immediately serviced, the request flag will still be recorded.
If an interrupt requires immediate servicing while the program is already in another interrupt service
routine, the EMI bit should be set after entering the routine, to allow interrupt nesting. If the stack
is full, the interrupt request will not be acknowledged, even if the related interrupt is enabled, until
the Stack Pointer is decremented. If immediate service is desired, the stack must be prevented from
becoming full. In case of simultaneous requests, the accompanying diagram shows the priority that
is applied. All of the interrupt request flags when set will wake-up the device if it is in SLEEP or
IDLE Mode, however to prevent a wake-up from occurring the corresponding flag should be set
before the device is in SLEEP or IDLE Mode.
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Legend
Request Flag, no auto reset in
ISR
Request Flag, auto reset in
ISR
xxF
xxF
xxE
Interrupt
Name
Request
Flags
Enable
Bits
CTM0 P
CTM0PF
CTM0PE
CTM0 A
CTM0AF
CTM0AE
CTM1 P
CTM1PF
CTM1PE
CTM1 A
CTM1AF
CTM1AE
CTM2 P
CTM2PF
CTM2PE
CTM2 A
CTM2AF
CTM2AE
Interrupts contained within
Multi-Function Interrupts
Priority
EMI auto disabled in ISR
Enable Bits
High
Interrupt
Name
Request
Flags
Enable
Bits
Master
Enable
Vector
Time Base
TBF
TBE
EMI
04H
M. Funct. 0
MF0F
MF0E
EMI
08H
M. Funct. 1
MF1F
MF1E
EMI
0CH
M. Funct. 2
MF2F
MF2E
EMI
10H
Cascade
Transceiver
CASINTF
CASINTE
EMI
14H
Low
Interrupt Scheme
Multi-function Interrupt
Within the device there are three Multi-function interrupts. Unlike the other independent interrupts,
the interrupt has no independent source, but rather are formed from other existing interrupt sources,
namely the TM interrupt.
A Multi-function interrupt request will take place when any of the Multi-function interrupt request
flag MFnF is set. The Multi-function interrupt flag will be set when any of their included functions
generate an interrupt request flag. To allow the program to branch to its respective interrupt vector
address, when the Multi-function interrupt is enabled and the stack is not full, and either one of the
interrupts contained within each of Multi-function interrupt occurs, a subroutine call to one of the
Multi-function interrupt vectors will take place. When the interrupt is serviced, the related MultiFunction request flag will be automatically reset and the EMI bit will be automatically cleared to
disable other interrupts.
However, it must be noted that, although the Multi-function Interrupt request flags will be
automatically reset when the interrupt is serviced, the request flags from the original source of
the Multi-function interrupt will not be automatically reset and must be manually reset by the
application program.
Time Base Interrupt
The function of the Time Base Interrupt is to provide regular time signal in the form of an internal
interrupt. It is controlled by the overflow signal from its internal timer. When this happens its
interrupt request flag, TBF, will be set. To allow the program to branch to its respective interrupt
vector addresses, the global interrupt enable bit, EMI and Time Base enable bit, TBE, must first be
set. When the interrupt is enabled, the stack is not full and the Time Base overflows, a subroutine
call to its respective vector location will take place. When the interrupt is serviced, the interrupt
request flag, TBF, will be automatically reset and the EMI bit will be cleared to disable other
interrupts.
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The purpose of the Time Base Interrupt is to provide an interrupt signal at fixed time periods. Its
clock source, fPSC, originates from the internal clock source fSYS, fSYS/4 or fSUB and then passes
through a divider, the division ratio of which is selected by programming the appropriate bits in the
TBC register to obtain longer interrupt periods whose value ranges. The clock source which in turn
controls the Time Base interrupt period is selected using the CLKSEL [1:0] in the PSCR register
respectively.
fSYS
fSYS/4
fSUB
M
U
X
fPSC
Prescaler
TBON
fPSC/28 ~ fPSC/215
M
U
X
Time Base Interrupt
TB[2:0]
CLKSEL[1:0]
Time Base Interrupt
• PSCR Register
Bit
7
6
5
4
3
2
Name
—
—
—
—
—
—
R/W
—
—
—
—
—
—
R/W
R/W
POR
—
—
—
—
—
—
0
0
Bit 7~2
Unimplemented, read as "0"
Bit 1~0
CLKSEL1~CLKSEL0: Prescaler clock source selection
00: fSYS
01: fSYS/4
1x: fSUB
1
0
CLKSEL1 CLKSEL0
• TBC Register
Rev. 1.00
Bit
7
6
5
4
3
2
1
0
Name
TBON
—
—
—
—
TB2
TB1
TB0
R/W
R/W
—
—
—
—
R/W
R/W
R/W
POR
0
—
—
—
—
0
0
0
Bit 7
TBON: Time Base Enable Control
0: Disable
1: Enable
Bit 6~3
Unimplemented, read as "0"
Bit 2~0
TB2~TB0: Time Base time-out period selection
000: 28/fPSC
001: 29/fPSC
010: 210/fPSC
011: 211/fPSC
100: 212/fPSC
101: 213/fPSC
110: 214/fPSC
111: 215/fPSC
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Cascade Transceiver Interface Interrupt
A Cascade Transceiver Interface Interrupt request will take place when the Cascade Transceiver
Interface Interrupt request flag, CASINTF, is set, which occurs when Rx receive data format error
, cascade circuit reset, cascading transceiver TX shift register is empty, or cascading transceiver
RX shift register is full. To allow the program to branch to its respective interrupt vector address,
the global interrupt enable bit, EMI, and the Cascade Transceiver Interface Interrupt enable bit,
CASINTE, must first be set. When the interrupt is enabled, the stack is not full and the above four
described situations occur, a subroutine call to the respective Interrupt vector, will take place. When
the Cascade Transceiver Interface Interrupt is serviced, the interrupt request flag, CASINTF, will be
automatically reset and the EMI bit will be cleared to disable other interrupts.
Timer Module Interrupts
The CTM has two interrupts which are both contained within the Multi-function Interrupt. For the
CTM there are two interrupt request flags CTMnPF and CTMnAF and two enable bits CTMnPE
and CTMnAE. A CTM interrupt request will take place when any of the CTM request flags is set, a
situation which occurs when a CTM comparator P or comparator A match situation happens.
To allow the program to branch to its respective interrupt vector address, the global interrupt enable
bit, EMI, and the respective CTM Interrupt enable bit, and the associated Multi-function interrupt
enable bit, MFnF, must first be set. When the interrupt is enabled, the stack is not full and a CTM
comparator match situation occurs, a subroutine call to the relevant CTM Interrupt vector locations,
will take place. When the CTM interrupt is serviced, the EMI bit will be automatically cleared
to disable other interrupts, however only the related MFnF flag will be automatically cleared. As
the CTM interrupt request flags will not be automatically cleared, they have to be cleared by the
application program.
Interrupt Wake-up Function
Each of the interrupt functions has the capability of waking up the microcontroller when in the
SLEEP or IDLE Mode. A wake-up is generated when an interrupt request flag changes from low to
high and is independent of whether the interrupt is enabled or not. Care must therefore be taken if
spurious wake-up situations are to be avoided. If an interrupt wake-up function is to be disabled then
the corresponding interrupt request flag should be set high before the device enters the SLEEP or
IDLE Mode. The interrupt enable bits have no effect on the interrupt wake-up function.
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Programming Considerations
By disabling the relevant interrupt enable bits, a requested interrupt can be prevented from being
serviced, however, once an interrupt request flag is set, it will remain in this condition in the
interrupt register until the corresponding interrupt is serviced or until the request flag is cleared by
the application program.
Where a certain interrupt is contained within a Multi-function interrupt, then when the interrupt
service routine is executed, as only the Multi-function interrupt request flags, MFnF, will be
automatically cleared, the individual request flag for the function needs to be cleared by the
application program.
It is recommended that programs do not use the "CALL" instruction within the interrupt service
subroutine. Interrupts often occur in an unpredictable manner or need to be serviced immediately.
If only one stack is left and the interrupt is not well controlled, the original control sequence will be
damaged once a CALL subroutine is executed in the interrupt subroutine.
Every interrupt has the capability of waking up the microcontroller when it is in SLEEP or IDLE
Mode, the wake up being generated when the interrupt request flag changes from low to high. If it is
required to prevent a certain interrupt from waking up the microcontroller then its respective request
flag should be first set high before enter SLEEP or IDLE Mode.
As only the Program Counter is pushed onto the stack, then when the interrupt is serviced, if the
contents of the accumulator, status register or other registers are altered by the interrupt service
program, their contents should be saved to the memory at the beginning of the interrupt service
routine.
To return from an interrupt subroutine, either a RET or RETI instruction may be executed. The RETI
instruction in addition to executing a return to the main program also automatically sets the EMI
bit high to allow further interrupts. The RET instruction however only executes a return to the main
program leaving the EMI bit in its present zero state and therefore disabling the execution of further
interrupts.
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Application Circuits
2.2V~5.5V
PA0/ICPDA
PA1/CASDO
VDD
PA2/ICPCK/CASDI
104
HT8 MCU Core
GPIO
VSS
2.2V~5.5V
Timer Module
Timer Module
PA5/CCO0
Constant
Current
PA6/CCO1
PA7/CCO2
Timer Module
PA3/CASDI
Cascading
Transceiver
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Instruction Set
Introduction
Central to the successful operation of any microcontroller is its instruction set, which is a set of
program instruction codes that directs the microcontroller to perform certain operations. In the case
of Holtek microcontroller, a comprehensive and flexible set of over 60 instructions is provided to
enable programmers to implement their application with the minimum of programming overheads.
For easier understanding of the various instruction codes, they have been subdivided into several
functional groupings.
Instruction Timing
Most instructions are implemented within one instruction cycle. The exceptions to this are branch,
call, or table read instructions where two instruction cycles are required. One instruction cycle is
equal to 4 system clock cycles, therefore in the case of an 8MHz system oscillator, most instructions
would be implemented within 0.5μs and branch or call instructions would be implemented within
1μs. Although instructions which require one more cycle to implement are generally limited to
the JMP, CALL, RET, RETI and table read instructions, it is important to realize that any other
instructions which involve manipulation of the Program Counter Low register or PCL will also take
one more cycle to implement. As instructions which change the contents of the PCL will imply a
direct jump to that new address, one more cycle will be required. Examples of such instructions
would be "CLR PCL" or "MOV PCL, A". For the case of skip instructions, it must be noted that if
the result of the comparison involves a skip operation then this will also take one more cycle, if no
skip is involved then only one cycle is required.
Moving and Transferring Data
The transfer of data within the microcontroller program is one of the most frequently used
operations. Making use of three kinds of MOV instructions, data can be transferred from registers to
the Accumulator and vice-versa as well as being able to move specific immediate data directly into
the Accumulator. One of the most important data transfer applications is to receive data from the
input ports and transfer data to the output ports.
Arithmetic Operations
The ability to perform certain arithmetic operations and data manipulation is a necessary feature of
most microcontroller applications. Within the Holtek microcontroller instruction set are a range of
add and subtract instruction mnemonics to enable the necessary arithmetic to be carried out. Care
must be taken to ensure correct handling of carry and borrow data when results exceed 255 for
addition and less than 0 for subtraction. The increment and decrement instructions INC, INCA, DEC
and DECA provide a simple means of increasing or decreasing by a value of one of the values in the
destination specified.
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Logical and Rotate Operation
The standard logical operations such as AND, OR, XOR and CPL all have their own instruction
within the Holtek microcontroller instruction set. As with the case of most instructions involving
data manipulation, data must pass through the Accumulator which may involve additional
programming steps. In all logical data operations, the zero flag may be set if the result of the
operation is zero. Another form of logical data manipulation comes from the rotate instructions such
as RR, RL, RRC and RLC which provide a simple means of rotating one bit right or left. Different
rotate instructions exist depending on program requirements. Rotate instructions are useful for serial
port programming applications where data can be rotated from an internal register into the Carry
bit from where it can be examined and the necessary serial bit set high or low. Another application
which rotate data operations are used is to implement multiplication and division calculations.
Branches and Control Transfer
Program branching takes the form of either jumps to specified locations using the JMP instruction
or to a subroutine using the CALL instruction. They differ in the sense that in the case of a
subroutine call, the program must return to the instruction immediately when the subroutine has
been carried out. This is done by placing a return instruction "RET" in the subroutine which will
cause the program to jump back to the address right after the CALL instruction. In the case of a JMP
instruction, the program simply jumps to the desired location. There is no requirement to jump back
to the original jumping off point as in the case of the CALL instruction. One special and extremely
useful set of branch instructions are the conditional branches. Here a decision is first made regarding
the condition of a certain data memory or individual bits. Depending upon the conditions, the
program will continue with the next instruction or skip over it and jump to the following instruction.
These instructions are the key to decision making and branching within the program perhaps
determined by the condition of certain input switches or by the condition of internal data bits.
Bit Operations
The ability to provide single bit operations on Data Memory is an extremely flexible feature of all
Holtek microcontrollers. This feature is especially useful for output port bit programming where
individual bits or port pins can be directly set high or low using either the "SET [m].i" or "CLR [m].
i" instructions respectively. The feature removes the need for programmers to first read the 8-bit
output port, manipulate the input data to ensure that other bits are not changed and then output the
port with the correct new data. This read-modify-write process is taken care of automatically when
these bit operation instructions are used.
Table Read Operations
Data storage is normally implemented by using registers. However, when working with large
amounts of fixed data, the volume involved often makes it inconvenient to store the fixed data in
the Data Memory. To overcome this problem, Holtek microcontrollers allow an area of Program
Memory to be set as a table where data can be directly stored. A set of easy to use instructions
provides the means by which this fixed data can be referenced and retrieved from the Program
Memory.
Other Operations
In addition to the above functional instructions, a range of other instructions also exist such as
the "HALT" instruction for Power-down operations and instructions to control the operation of
the Watchdog Timer for reliable program operations under extreme electric or electromagnetic
environments. For their relevant operations, refer to the functional related sections.
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Instruction Set Summary
The following table depicts a summary of the instruction set categorised according to function and
can be consulted as a basic instruction reference using the following listed conventions.
Table Conventions
x: Bits immediate data
m: Data Memory address
A: Accumulator
i: 0~7 number of bits
addr: Program memory address
Mnemonic
Description
Cycles
Flag Affected
Add Data Memory to ACC
Add ACC to Data Memory
Add immediate data to ACC
Add Data Memory to ACC with Carry
Add ACC to Data memory with Carry
Subtract immediate data from the ACC
Subtract Data Memory from ACC
Subtract Data Memory from ACC with result in Data Memory
Subtract Data Memory from ACC with Carry
Subtract Data Memory from ACC with Carry, result in Data Memory
Decimal adjust ACC for Addition with result in Data Memory
1
1Note
1
1
1Note
1
1
1Note
1
1Note
1Note
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
Z, C, AC, OV
C
1
1
1
1Note
1Note
1Note
1
1
1
1Note
1
Z
Z
Z
Z
Z
Z
Z
Z
Z
Z
Z
Increment Data Memory with result in ACC
Increment Data Memory
Decrement Data Memory with result in ACC
Decrement Data Memory
1
1Note
1
1Note
Z
Z
Z
Z
Rotate Data Memory right with result in ACC
Rotate Data Memory right
Rotate Data Memory right through Carry with result in ACC
Rotate Data Memory right through Carry
Rotate Data Memory left with result in ACC
Rotate Data Memory left
Rotate Data Memory left through Carry with result in ACC
Rotate Data Memory left through Carry
1
1Note
1
1Note
1
1Note
1
1Note
None
None
C
C
None
None
C
C
Arithmetic
ADD A,[m]
ADDM A,[m]
ADD A,x
ADC A,[m]
ADCM A,[m]
SUB A,x
SUB A,[m]
SUBM A,[m]
SBC A,[m]
SBCM A,[m]
DAA [m]
Logic Operation
AND A,[m]
Logical AND Data Memory to ACC
OR A,[m]
Logical OR Data Memory to ACC
XOR A,[m]
Logical XOR Data Memory to ACC
ANDM A,[m]
Logical AND ACC to Data Memory
ORM A,[m]
Logical OR ACC to Data Memory
XORM A,[m]
Logical XOR ACC to Data Memory
AND A,x
Logical AND immediate Data to ACC
OR A,x
Logical OR immediate Data to ACC
XOR A,x
Logical XOR immediate Data to ACC
CPL [m]
Complement Data Memory
CPLA [m]
Complement Data Memory with result in ACC
Increment & Decrement
INCA [m]
INC [m]
DECA [m]
DEC [m]
Rotate
RRA [m]
RR [m]
RRCA [m]
RRC [m]
RLA [m]
RL [m]
RLCA [m]
RLC [m]
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Mnemonic
Description
Cycles
Flag Affected
Move Data Memory to ACC
Move ACC to Data Memory
Move immediate data to ACC
1
1Note
1
None
None
None
Clear bit of Data Memory
Set bit of Data Memory
1Note
1Note
None
None
Jump unconditionally
Skip if Data Memory is zero
Skip if Data Memory is zero with data movement to ACC
Skip if bit i of Data Memory is zero
Skip if bit i of Data Memory is not zero
Skip if increment Data Memory is zero
Skip if decrement Data Memory is zero
Skip if increment Data Memory is zero with result in ACC
Skip if decrement Data Memory is zero with result in ACC
Subroutine call
Return from subroutine
Return from subroutine and load immediate data to ACC
Return from interrupt
2
1Note
1Note
1Note
1Note
1Note
1Note
1Note
1Note
2
2
2
2
None
None
None
None
None
None
None
None
None
None
None
None
None
Read table (specific page) to TBLH and Data Memory
Read table (current page) to TBLH and Data Memory
Read table (last page) to TBLH and Data Memory
2Note
2Note
2Note
None
None
None
No operation
Clear Data Memory
Set Data Memory
Clear Watchdog Timer
Pre-clear Watchdog Timer
Pre-clear Watchdog Timer
Swap nibbles of Data Memory
Swap nibbles of Data Memory with result in ACC
Enter power down mode
1
1Note
1Note
1
1
1
1Note
1
1
None
None
None
TO, PDF
TO, PDF
TO, PDF
None
None
TO, PDF
Data Move
MOV A,[m]
MOV [m],A
MOV A,x
Bit Operation
CLR [m].i
SET [m].i
Branch Operation
JMP addr
SZ [m]
SZA [m]
SZ [m].i
SNZ [m].i
SIZ [m]
SDZ [m]
SIZA [m]
SDZA [m]
CALL addr
RET
RET A,x
RETI
Table Read Operation
TABRD [m]
TABRDC [m]
TABRDL [m]
Miscellaneous
NOP
CLR [m]
SET [m]
CLR WDT
CLR WDT1
CLR WDT2
SWAP [m]
SWAPA [m]
HALT
Note: 1. For skip instructions, if the result of the comparison involves a skip then two cycles are required, if no
skip takes place only one cycle is required.
2. Any instruction which changes the contents of the PCL will also require 2 cycles for execution.
3. For the "CLR WDT1" and "CLR WDT2" instructions the TO and PDF flags may be affected by the
execution status. The TO and PDF flags are cleared after both "CLR WDT1" and "CLR WDT2"
instructions are consecutively executed. Otherwise the TO and PDF flags remain unchanged.
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Instruction Definition
ADC A,[m]
Description
Operation
Affected flag(s)
ADCM A,[m]
Description
Operation
Affected flag(s)
ADD A,[m]
Description
Add Data Memory to ACC with Carry
The contents of the specified Data Memory, Accumulator and the carry flag are added.
The result is stored in the Accumulator.
ACC ← ACC + [m] + C
OV, Z, AC, C
Add ACC to Data Memory with Carry
The contents of the specified Data Memory, Accumulator and the carry flag are added.
The result is stored in the specified Data Memory.
[m] ← ACC + [m] + C
OV, Z, AC, C
Add Data Memory to ACC
The contents of the specified Data Memory and the Accumulator are added.
The result is stored in the Accumulator.
Operation
Affected flag(s)
ACC ← ACC + [m]
OV, Z, AC, C
ADD A,x
Description
Add immediate data to ACC
The contents of the Accumulator and the specified immediate data are added.
The result is stored in the Accumulator.
ACC ← ACC + x
OV, Z, AC, C
Operation
Affected flag(s)
ADDM A,[m]
Description
Operation
Affected flag(s)
AND A,[m]
Description
Operation
Affected flag(s)
AND A,x
Description
Operation
Affected flag(s)
ANDM A,[m]
Description
Operation
Affected flag(s)
Rev. 1.00
Add ACC to Data Memory
The contents of the specified Data Memory and the Accumulator are added.
The result is stored in the specified Data Memory.
[m] ← ACC + [m]
OV, Z, AC, C
Logical AND Data Memory to ACC
Data in the Accumulator and the specified Data Memory perform a bitwise logical AND
operation. The result is stored in the Accumulator.
ACC ← ACC ″AND″ [m]
Z
Logical AND immediate data to ACC
Data in the Accumulator and the specified immediate data perform a bit wise logical AND
operation. The result is stored in the Accumulator.
ACC ← ACC ″AND″ x
Z
Logical AND ACC to Data Memory
Data in the specified Data Memory and the Accumulator perform a bitwise logical AND
operation. The result is stored in the Data Memory.
[m] ← ACC ″AND″ [m]
Z
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Affected flag(s)
Subroutine call
Unconditionally calls a subroutine at the specified address. The Program Counter then
increments by 1 to obtain the address of the next instruction which is then pushed onto the
stack. The specified address is then loaded and the program continues execution from this
new address. As this instruction requires an additional operation, it is a two cycle instruction.
Stack ← Program Counter + 1
Program Counter ← addr
None
CLR [m]
Description
Operation
Affected flag(s)
Clear Data Memory
Each bit of the specified Data Memory is cleared to 0.
[m] ← 00H
None
CLR [m].i
Description
Operation
Affected flag(s)
Clear bit of Data Memory
Bit i of the specified Data Memory is cleared to 0.
[m].i ← 0
None
CLR WDT
Description
Operation
Clear Watchdog Timer
The TO, PDF flags and the WDT are all cleared.
WDT cleared
TO ← 0
PDF ← 0
TO, PDF
CALL addr
Description
Operation
Affected flag(s)
CLR WDT1
Description
Operation
Affected flag(s)
CLR WDT2
Description
Operation
Affected flag(s)
CPL [m]
Description
Operation
Affected flag(s)
Rev. 1.00
Pre-clear Watchdog Timer
The TO, PDF flags and the WDT are all cleared. Note that this instruction works in
conjunction with CLR WDT2 and must be executed alternately with CLR WDT2 to have
effect. Repetitively executing this instruction without alternately executing CLR WDT2 will
have no effect.
WDT cleared
TO ← 0
PDF ← 0
TO, PDF
Pre-clear Watchdog Timer
The TO, PDF flags and the WDT are all cleared. Note that this instruction works in conjunction
with CLR WDT1 and must be executed alternately with CLR WDT1 to have effect.
Repetitively executing this instruction without alternately executing CLR WDT1 will have no
effect.
WDT cleared
TO ← 0
PDF ← 0
TO, PDF
Complement Data Memory
Each bit of the specified Data Memory is logically complemented (1′s complement). Bits which
previously contained a 1 are changed to 0 and vice versa.
[m] ← [m]
Z
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CPLA [m]
Description
Operation
Affected flag(s)
Complement Data Memory with result in ACC
Each bit of the specified Data Memory is logically complemented (1′s complement). Bits which
previously contained a 1 are changed to 0 and vice versa. The complemented result is stored in
the Accumulator and the contents of the Data Memory remain unchanged.
ACC ← [m]
Z
Affected flag(s)
Decimal-Adjust ACC for addition with result in Data Memory
Convert the contents of the Accumulator value to a BCD (Binary Coded Decimal) value
resulting from the previous addition of two BCD variables. If the low nibble is greater than 9
or if AC flag is set, then a value of 6 will be added to the low nibble. Otherwise the low nibble
remains unchanged. If the high nibble is greater than 9 or if the C flag is set, then a value of 6
will be added to the high nibble. Essentially, the decimal conversion is performed by adding
00H, 06H, 60H or 66H depending on the Accumulator and flag conditions. Only the C flag
may be affected by this instruction which indicates that if the original BCD sum is greater than
100, it allows multiple precision decimal addition.
[m] ← ACC + 00H or
[m] ← ACC + 06H or
[m] ← ACC + 60H or
[m] ← ACC + 66H
C
DEC [m]
Description
Operation
Affected flag(s)
Decrement Data Memory
Data in the specified Data Memory is decremented by 1.
[m] ← [m] − 1
Z
DECA [m]
Description
Decrement Data Memory with result in ACC
Data in the specified Data Memory is decremented by 1. The result is stored in the
Accumulator. The contents of the Data Memory remain unchanged.
ACC ← [m] − 1
Z
DAA [m]
Description
Operation
Operation
Affected flag(s)
Affected flag(s)
Enter power down mode
This instruction stops the program execution and turns off the system clock. The contents of
the Data Memory and registers are retained. The WDT and prescaler are cleared. The power
down flag PDF is set and the WDT time-out flag TO is cleared.
TO ← 0
PDF ← 1
TO, PDF
INC [m]
Description
Operation
Affected flag(s)
Increment Data Memory
Data in the specified Data Memory is incremented by 1.
[m] ← [m] + 1
Z
INCA [m]
Description
Increment Data Memory with result in ACC
Data in the specified Data Memory is incremented by 1. The result is stored in the Accumulator.
The contents of the Data Memory remain unchanged.
ACC ← [m] + 1
Z
HALT
Description
Operation
Operation
Affected flag(s)
Rev. 1.00
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Operation
Affected flag(s)
Jump unconditionally
The contents of the Program Counter are replaced with the specified address. Program
execution then continues from this new address. As this requires the insertion of a dummy
instruction while the new address is loaded, it is a two cycle instruction.
Program Counter ← addr
None
MOV A,[m]
Description
Operation
Affected flag(s)
Move Data Memory to ACC
The contents of the specified Data Memory are copied to the Accumulator.
ACC ← [m]
None
MOV A,x
Description
Operation
Affected flag(s)
Move immediate data to ACC
The immediate data specified is loaded into the Accumulator.
ACC ← x
None
MOV [m],A
Description
Operation
Affected flag(s)
Move ACC to Data Memory
The contents of the Accumulator are copied to the specified Data Memory.
[m] ← ACC
None
NOP
Description
Operation
Affected flag(s)
No operation
No operation is performed. Execution continues with the next instruction.
No operation
None
OR A,[m]
Description
Logical OR Data Memory to ACC
Data in the Accumulator and the specified Data Memory perform a bitwise
logical OR operation. The result is stored in the Accumulator.
ACC ← ACC ″OR″ [m]
Z
JMP addr
Description
Operation
Affected flag(s)
OR A,x
Description
Operation
Affected flag(s)
ORM A,[m]
Description
Operation
Affected flag(s)
RET
Description
Operation
Affected flag(s)
Rev. 1.00
Logical OR immediate data to ACC
Data in the Accumulator and the specified immediate data perform a bitwise logical OR
operation. The result is stored in the Accumulator.
ACC ← ACC ″OR″ x
Z
Logical OR ACC to Data Memory
Data in the specified Data Memory and the Accumulator perform a bitwise logical OR
operation. The result is stored in the Data Memory.
[m] ← ACC ″OR″ [m]
Z
Return from subroutine
The Program Counter is restored from the stack. Program execution continues at the restored
address.
Program Counter ← Stack
None
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RET A,x
Description
Operation
Affected flag(s)
RETI
Description
Operation
Affected flag(s)
RL [m]
Description
Operation
Affected flag(s)
RLA [m]
Description
Operation
Affected flag(s)
RLC [m]
Description
Operation
Affected flag(s)
RLCA [m]
Description
Operation
Affected flag(s)
RR [m]
Description
Operation
Affected flag(s)
Rev. 1.00
Return from subroutine and load immediate data to ACC
The Program Counter is restored from the stack and the Accumulator loaded with the specified
immediate data. Program execution continues at the restored address.
Program Counter ← Stack
ACC ← x
None
Return from interrupt
The Program Counter is restored from the stack and the interrupts are re-enabled by setting the
EMI bit. EMI is the master interrupt global enable bit. If an interrupt was pending when the
RETI instruction is executed, the pending Interrupt routine will be processed before returning
to the main program.
Program Counter ← Stack
EMI ← 1
None
Rotate Data Memory left
The contents of the specified Data Memory are rotated left by 1 bit with bit 7 rotated into bit 0.
[m].(i+1) ← [m].i; (i=0~6)
[m].0 ← [m].7
None
Rotate Data Memory left with result in ACC
The contents of the specified Data Memory are rotated left by 1 bit with bit 7 rotated into bit 0.
The rotated result is stored in the Accumulator and the contents of the Data Memory remain
unchanged.
ACC.(i+1) ← [m].i; (i=0~6)
ACC.0 ← [m].7
None
Rotate Data Memory left through Carry
The contents of the specified Data Memory and the carry flag are rotated left by 1 bit. Bit 7
replaces the Carry bit and the original carry flag is rotated into bit 0.
[m].(i+1) ← [m].i; (i=0~6)
[m].0 ← C
C ← [m].7
C
Rotate Data Memory left through Carry with result in ACC
Data in the specified Data Memory and the carry flag are rotated left by 1 bit. Bit 7 replaces the
Carry bit and the original carry flag is rotated into the bit 0. The rotated result is stored in the
Accumulator and the contents of the Data Memory remain unchanged.
ACC.(i+1) ← [m].i; (i=0~6)
ACC.0 ← C
C ← [m].7
C
Rotate Data Memory right
The contents of the specified Data Memory are rotated right by 1 bit with bit 0 rotated into bit 7.
[m].i ← [m].(i+1); (i=0~6)
[m].7 ← [m].0
None
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RRA [m]
Description
Operation
Affected flag(s)
RRC [m]
Description
Operation
Affected flag(s)
RRCA [m]
Description
Operation
Affected flag(s)
SBC A,[m]
Description
Operation
Affected flag(s)
SBCM A,[m]
Description
Operation
Affected flag(s)
SDZ [m]
Description
Operation
Affected flag(s)
Rev. 1.00
Rotate Data Memory right with result in ACC
Data in the specified Data Memory is rotated right by 1 bit with bit 0 rotated into bit 7.
The rotated result is stored in the Accumulator and the contents of the Data Memory remain
unchanged.
ACC.i ← [m].(i+1); (i=0~6)
ACC.7 ← [m].0
None
Rotate Data Memory right through Carry
The contents of the specified Data Memory and the carry flag are rotated right by 1 bit. Bit 0
replaces the Carry bit and the original carry flag is rotated into bit 7.
[m].i ← [m].(i+1); (i=0~6)
[m].7 ← C
C ← [m].0
C
Rotate Data Memory right through Carry with result in ACC
Data in the specified Data Memory and the carry flag are rotated right by 1 bit. Bit 0 replaces
the Carry bit and the original carry flag is rotated into bit 7. The rotated result is stored in the
Accumulator and the contents of the Data Memory remain unchanged.
ACC.i ← [m].(i+1); (i=0~6)
ACC.7 ← C
C ← [m].0
C
Subtract Data Memory from ACC with Carry
The contents of the specified Data Memory and the complement of the carry flag are
subtracted from the Accumulator. The result is stored in the Accumulator. Note that if the
result of subtraction is negative, the C flag will be cleared to 0, otherwise if the result is
positive or zero, the C flag will be set to 1.
ACC ← ACC − [m] − C
OV, Z, AC, C
Subtract Data Memory from ACC with Carry and result in Data Memory
The contents of the specified Data Memory and the complement of the carry flag are
subtracted from the Accumulator. The result is stored in the Data Memory. Note that if the
result of subtraction is negative, the C flag will be cleared to 0, otherwise if the result is
positive or zero, the C flag will be set to 1.
[m] ← ACC − [m] − C
OV, Z, AC, C
Skip if decrement Data Memory is 0
The contents of the specified Data Memory are first decremented by 1. If the result is 0 the
following instruction is skipped. As this requires the insertion of a dummy instruction while
the next instruction is fetched, it is a two cycle instruction. If the result is not 0 the program
proceeds with the following instruction.
[m] ← [m] − 1
Skip if [m]=0
None
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Affected flag(s)
Skip if decrement Data Memory is zero with result in ACC
The contents of the specified Data Memory are first decremented by 1. If the result is 0, the
following instruction is skipped. The result is stored in the Accumulator but the specified
Data Memory contents remain unchanged. As this requires the insertion of a dummy
instruction while the next instruction is fetched, it is a two cycle instruction. If the result is not 0,
the program proceeds with the following instruction.
ACC ← [m] − 1
Skip if ACC=0
None
SET [m]
Description
Operation
Affected flag(s)
Set Data Memory
Each bit of the specified Data Memory is set to 1.
[m] ← FFH
None
SET [m].i
Description
Operation
Affected flag(s)
Set bit of Data Memory
Bit i of the specified Data Memory is set to 1.
[m].i ← 1
None
SIZ [m]
Description
Skip if increment Data Memory is 0
The contents of the specified Data Memory are first incremented by 1. If the result is 0, the
following instruction is skipped. As this requires the insertion of a dummy instruction while
the next instruction is fetched, it is a two cycle instruction. If the result is not 0 the program
proceeds with the following instruction.
[m] ← [m] + 1
Skip if [m]=0
None
SDZA [m]
Description
Operation
Operation
Affected flag(s)
SIZA [m]
Description
Operation
Affected flag(s)
SNZ [m].i
Description
Operation
Affected flag(s)
SUB A,[m]
Description
Operation
Affected flag(s)
Rev. 1.00
Skip if increment Data Memory is zero with result in ACC
The contents of the specified Data Memory are first incremented by 1. If the result is 0, the
following instruction is skipped. The result is stored in the Accumulator but the specified
Data Memory contents remain unchanged. As this requires the insertion of a dummy
instruction while the next instruction is fetched, it is a two cycle instruction. If the result is not
0 the program proceeds with the following instruction.
ACC ← [m] + 1
Skip if ACC=0
None
Skip if bit i of Data Memory is not 0
If bit i of the specified Data Memory is not 0, the following instruction is skipped. As this
requires the insertion of a dummy instruction while the next instruction is fetched, it is a two
cycle instruction. If the result is 0 the program proceeds with the following instruction.
Skip if [m].i ≠ 0
None
Subtract Data Memory from ACC
The specified Data Memory is subtracted from the contents of the Accumulator. The result is
stored in the Accumulator. Note that if the result of subtraction is negative, the C flag will be
cleared to 0, otherwise if the result is positive or zero, the C flag will be set to 1.
ACC ← ACC − [m]
OV, Z, AC, C
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SUBM A,[m]
Description
Operation
Affected flag(s)
Subtract Data Memory from ACC with result in Data Memory
The specified Data Memory is subtracted from the contents of the Accumulator. The result is
stored in the Data Memory. Note that if the result of subtraction is negative, the C flag will be
cleared to 0, otherwise if the result is positive or zero, the C flag will be set to 1.
[m] ← ACC − [m]
OV, Z, AC, C
Operation
Affected flag(s)
Subtract immediate data from ACC
The immediate data specified by the code is subtracted from the contents of the Accumulator.
The result is stored in the Accumulator. Note that if the result of subtraction is negative, the C
flag will be cleared to 0, otherwise if the result is positive or zero, the C flag will be set to 1.
ACC ← ACC − x
OV, Z, AC, C
SWAP [m]
Description
Operation
Affected flag(s)
Swap nibbles of Data Memory
The low-order and high-order nibbles of the specified Data Memory are interchanged.
[m].3~[m].0 ↔ [m].7~[m].4
None
SWAPA [m]
Description
Swap nibbles of Data Memory with result in ACC
The low-order and high-order nibbles of the specified Data Memory are interchanged. The
result is stored in the Accumulator. The contents of the Data Memory remain unchanged.
ACC.3~ACC.0 ← [m].7~[m].4
ACC.7~ACC.4 ← [m].3~[m].0
None
SUB A,x
Description
Operation
Affected flag(s)
SZ [m]
Description
Operation
Affected flag(s)
SZA [m]
Description
Operation
Affected flag(s)
SZ [m].i
Description
Operation
Affected flag(s)
Rev. 1.00
Skip if Data Memory is 0
If the contents of the specified Data Memory is 0, the following instruction is skipped. As this
requires the insertion of a dummy instruction while the next instruction is fetched, it is a two
cycle instruction. If the result is not 0 the program proceeds with the following instruction.
Skip if [m]=0
None
Skip if Data Memory is 0 with data movement to ACC
The contents of the specified Data Memory are copied to the Accumulator. If the value is zero,
the following instruction is skipped. As this requires the insertion of a dummy instruction
while the next instruction is fetched, it is a two cycle instruction. If the result is not 0 the
program proceeds with the following instruction.
ACC ← [m]
Skip if [m]=0
None
Skip if bit i of Data Memory is 0
If bit i of the specified Data Memory is 0, the following instruction is skipped. As this requires
the insertion of a dummy instruction while the next instruction is fetched, it is a two cycle
instruction. If the result is not 0, the program proceeds with the following instruction.
Skip if [m].i=0
None
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TABRD [m]
Description
Operation
Affected flag(s)
TABRDC [m]
Description
Operation
Affected flag(s)
TABRDL [m]
Description
Operation
Affected flag(s)
XOR A,[m]
Description
Operation
Affected flag(s)
XORM A,[m]
Description
Operation
Affected flag(s)
XOR A,x
Description
Operation
Affected flag(s)
Rev. 1.00
Read table (specific page) to TBLH and Data Memory
The low byte of the program code (specific page) addressed by the table pointer pair
(TBHP and TBLP) is moved to the specified Data Memory and the high byte moved to TBLH.
[m] ← program code (low byte)
TBLH ← program code (high byte)
None
Read table (current page) to TBLH and Data Memory
The low byte of the program code (current page) addressed by the table pointer (TBLP) is
moved to the specified Data Memory and the high byte moved to TBLH.
[m] ← program code (low byte)
TBLH ← program code (high byte)
None
Read table (last page) to TBLH and Data Memory
The low byte of the program code (last page) addressed by the table pointer (TBLP) is moved
to the specified Data Memory and the high byte moved to TBLH.
[m] ← program code (low byte)
TBLH ← program code (high byte)
None
Logical XOR Data Memory to ACC
Data in the Accumulator and the specified Data Memory perform a bitwise logical XOR
operation. The result is stored in the Accumulator.
ACC ← ACC ″XOR″ [m]
Z
Logical XOR ACC to Data Memory
Data in the specified Data Memory and the Accumulator perform a bitwise logical XOR
operation. The result is stored in the Data Memory.
[m] ← ACC ″XOR″ [m]
Z
Logical XOR immediate data to ACC
Data in the Accumulator and the specified immediate data perform a bitwise logical XOR
operation. The result is stored in the Accumulator.
ACC ← ACC ″XOR″ x
Z
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Package Information
Note that the package information provided here is for consultation purposes only. As this
information may be updated at regular intervals users are reminded to consult the Holtek website for
the latest version of the Package/Carton Information.
Additional supplementary information with regard to packaging is listed below. Click on the relevant
section to be transferred to the relevant website page.
• Further Package Information (include Outline Dimensions, Product Tape and Reel Specifications)
• Packing Meterials Information
• Carton information
Rev. 1.00
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8-pin SOP (150mil) Outline Dimensions
Symbol
A
Dimensions in inch
Min.
Nom.
Max.
—
0.236 BSC
—
B
—
0.154 BSC
—
C
0.012
—
0.020
C’
—
0.193 BSC
—
D
—
—
0.069
E
—
0.050 BSC
—
F
0.004
—
0.010
G
0.016
—
0.050
H
0.004
—
0.010
α
0°
—
8°
Symbol
Rev. 1.00
Dimensions in mm
Min.
Nom.
Max.
A
—
6 BSC
—
B
—
3.9 BSC
—
C
0.31
—
0.51
C’
—
4.9 BSC
—
D
—
—
1.75
E
—
1.27 BSC
—
F
0.10
—
0.25
G
0.40
—
1.27
H
0.10
—
0.25
α
0°
—
8°
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8-pin DFN (2mm×3mm) Outline Dimensions
8
A3
b
A
K
e
A1
E
E2
L
5
1
4
D2
D
Symbol
Min.
Nom.
Max.
A
0.028
0.030
0.031
A1
0.000
0.001
0.002
A3
—
0.080 BSC
—
b
0.008
0.010
0.012
D
—
0.079 BSC
—
E
—
0.118 BSC
—
e
—
0.020 BSC
—
D2
0.047
0.051
0.053
E2
0.051
0.055
0.057
L
0.012
0.014
0.016
K
0.008
—
—
Symbol
Rev. 1.00
Dimensions in inch
Dimensions in mm
Min.
Nom.
Max.
A
0.700
0.750
0.800
A1
0.000
0.020
0.050
A3
—
0.200 BSC
—
b
0.200
0.250
0.300
D
—
2.000 BSC
—
E
—
3.000 BSC
—
e
—
0.500 BSC
—
D2
1.200
1.300
1.350
E2
1.300
1.400
1.450
L
0.315
0.365
0.415
K
0.200
—
—
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10-pin SOP (150mil) Outline Dimensions
Symbol
Dimensions in inch
Min.
Nom.
Max.
A
—
0.236 BSC
—
B
—
0.154 BSC
—
C
0.012
—
0.018
C′
—
0.193 BSC
—
D
—
—
0.069
E
—
0.039 BSC
—
F
0.004
—
0.010
G
0.016
—
0.050
H
0.004
—
0.010
α
0°
—
8°
Symbol
Rev. 1.00
Dimensions in mm
Min.
Nom.
Max.
A
—
6.00 BSC
—
B
—
3.90 BSC
—
0.45
C
0.30
—
C′
—
4.90 BSC
—
D
—
—
1.75
E
—
1.00 BSC
—
F
0.10
—
0.25
G
0.40
—
1.27
H
0.10
—
0.25
α
0°
—
8°
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RGB Dimming LED Flash MCU
Copyright© 2017 by HOLTEK SEMICONDUCTOR INC.
The information appearing in this Data Sheet is believed to be accurate at the time
of publication. However, Holtek assumes no responsibility arising from the use of
the specifications described. The applications mentioned herein are used solely
for the purpose of illustration and Holtek makes no warranty or representation that
such applications will be suitable without further modification, nor recommends
the use of its products for application that may present a risk to human life due to
malfunction or otherwise. Holtek's products are not authorized for use as critical
components in life support devices or systems. Holtek reserves the right to alter
its products without prior notification. For the most up-to-date information, please
visit our web site at http://www.holtek.com/en/.
Rev. 1.00
95
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