PSN

Synchronization over Packet Networks
Jeremy Lewis
Product Line Marketing Manager
Zarlink Semiconductor
Agenda
Why Synchronization over PSN
Applicable Standards
“In-Band” & “Out-of-Band”
Adaptive Clock Recovery
Differential Clock Recovery
Combination Solution
Why Synchronization Over PSN
What is this technology?
• Encode server clock frequency/phase information
• Transmit server clock information over the PSN
• Recover an accurate clock at the client nodes
Benefits of Synchronization over PSN
• Replaces the need for GPS receivers at client nodes
• Replaces the need for synchronization cables between
nodes
• Replaces the need for high stability oscillators
• Eliminates the need for routine calibration of high
stability oscillators
Standards for Synchronization
E1 Standards (2.048 Mbps)
Traffic interface
(G.823, Table 2)
T1 Standards (1.544 Mbps)
Traffic interface
(T1.403, section 6.3.1.2)
• 18 µs over 1000s
• 8.4 µs over 900s
• 18 µs over 24 hours
PRS
PSTN
T1/E1
Central
Office
Remote
Terminal
IWF
IWF
PSN
T1/E1
PSN induced wander < 18 µs
Max. end-to-end wander (traffic interface) 18 µs
Customer
Premises
TDM
Equipment
Standards for Synchronization
E1 Standards (2.048 Mbps)
T1 Standards (1.544 Mbps)
PDH synchronization
interface (G.823 - Table
12)
Reference interface
(T1.101, section 7.2.1)
• 2 µs over 2000s
• 1 µs over 2000s
• 2 µs over 100,000s
• 5.33 µs over 100,000s
PRS
PSTN
T1/E1
Central
Office
Remote
Terminal
IWF
IWF
PSN
T1/E1
Network
TDM
Equipment
PSN induced wander < 2 µs
Max. end-to-end wander (synchronization interface) 2 µs
PBx
In-Band & Out-of-Band
In-Band Synchronization over Packet
• Uses information included in the standard CESoP data
stream
• Each T1/E1 has its own associated clock
• No timing traffic overhead
• Data and timing are closely coupled
Out-of-Band Synchronization over Packet
• Uses dedicated timing packets
• Examples: NTP, IEEE 1588
• Adds some timing traffic overhead
• Can be “always on”
• Configurable to network conditions
In-Band Timing Recovery
Timing recovery for CESoPSN/TDM-over-IP
• Clock & data use the same packet connection
Data – Payload
Clock – Header
Encoded
Clock
Customer
Premises or
Central Office
CESoP
Carrier PSN
IWF
Single T1
Clock and Data
Multiple Streams possible
Customer
Premises
CESoP
IWF
Recovered T1
Clock and Data
Encoded
Data
Out-of-Band Timing Recovery
Timing recovery for all applications
• Clock & data use separate packet connections
Servers
BITS
SSU
Primary
Source
Clients
TDM PBX
VoIP
Gateway
V.90 MODEM
GSM / UMTS
Basestation
Base
Station
BITS
SSU
Secondary
Source
Base
Station
In-Band V’s Out-Of-Band
In-band clock recovery advantages
• No bandwidth overhead
• High packet rate, equal to the CBR traffic rate
• Uses already defined standards (e.g. CESoP)
Out-of-band clock recovery advantages
• Separation of clock recovery from the data allows for
greater flexibility (e.g. always “on” operation)
• Configurable for network conditions (e.g. packet rate
<1pps to >1,000pps)
• Far less susceptible to poor network conditions
Adaptive Clock Recovery
Reference clock, only available at the server
• ƒ Service is frequency & phase encoded
• Accurate time stamp applied & packets sent via in-band or out-of-band
• Filtering of the of the arriving packets provides ƒ Service at the Client
node
Central
Office
Carrier PSN
Server Node
TDM
Equipment
T1/E1
TDM to
Packet
In-Band
Time
Stamp
Primary
Reference
Source
fReference
Customer
Premises
Queue
Out-of-Band
ƒ Service
Clock
Encode
Client Node
Packet
to TDM
Time
Stamp
Filter
ƒ Service
TDM
Equipment
T1/E1
Adaptive Clock Recovery
No common reference required
Good jitter and wander performance is achievable
• ~2µS MTIE
• <15µS Frequency accuracy
Can work in conjunction with QoS mechanism
L2 networks offer the potential for better performance
BUT more susceptible to network conditions
• PDV
Differential Clock Recovery
Reference clock available at server & client
• Only the difference between ƒ Service & ƒ Reference is transferred across
the PSN
Central
Office
Customer
Premises
Carrier PSN
Server Node
TDM
Equipment
T1/E1
TDM to
Packet
In-Band
Time
Stamp
Queue
Out-of-Band
Timing
Difference
ƒ Service
Client Node
Packet
to TDM
TDM
Equipment
T1/E1
Time
Stamp
Difference
Add
Primary
Reference
Source
fReference
ƒ Service
fService is asynchronous to fReference
Differential Clock Recovery
Good jitter and wander performance
Largely unaffected by network delay, delay variation
and packet loss
• <1µS MTIE is achievable
• <15µS frequency accuracy
But requires a common reference clock at either end of
the packet network
Possible means of distributing a reference clock:
• Central Office clock
(if equipment is located in the CO)
• SONET clock
(e.g. if network uses Packet or Ethernet over SONET)
• GPS clock
Combination Clock Recovery
Reference clock, only available at the server
• ƒ Service is encoded using adaptive technique & sent separate to
CESoP traffic
• Only the difference between the T1/E1 clocks & ƒ Service transferred
across the PSN
Central
Office
Carrier PSN
Server Node
TDM
Equipment
T1/E1
Primary
Reference
Source
Customer
Premises
TDM to
Packet
Client Node
Time
Stamp
Queue
In-Band
Timing
Difference
Packet
to TDM
Time
Stamp
Difference
Add
fReference
ƒ Service
Out-of-Band
Clock
Encode
Filter
Time
Stamp
ƒ Service
TDM
Equipment
T1/E1
Key Performance Factors
PDV
• The nature of the PDV needs to be understood
Network loading
• Average network node loading
Packet Rate
• Increased rate of timing packet generally increases
performance
Complexity of the network
• Number of nodes, L2/L3
Drift Rate of the local oscillator
• OCXO, TCXO …
Further Performance Factors
Network disturbances
• Packet loss
• Network congestion/modulation/bursts
• Network outage
• Routing changes
• Night & day low frequency effects
Network models/characterization
• Performance models
• Test bench